30,437 Commits over 3,806 Days - 0.33cph!
merge from Lunar_2020_new
Subtracting
45544 cc rohan
merged from Lunar_2020_new
Add spawnat to spawn with world position and angles (instead of a direction vector)
Fix not being able to wake up if player died while chat was open
merged from Lunar_2020_new
merge from Lunar_2020_new
Lunar 2020 menu background video
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
merge from Lunar_2020_new
Chinese lantern emission fix
Merge from instruments (.mid file volume adjustment)
merge from Lunar_2020_new
Fix autoturrets retaliating against SAM sites when they accidentally get hit
merge from Lunar_2020_new
Add the saved flag to the motd convar
ProjectVersion Update to reflect the version we're building
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merge from skeleton optimizations
Merge from hit detection benchmark
Merge from skeleton optimizations
merge from skeleton_optimizations
merge from entity_parenting_3
merge from skeleton optimizations
subtracting entity_parenting_2
Merge from skeleton_optimizations
Allow typing when the console autocomplete is active (instead of needing to push tab)
Fix an item being lost when a corpse with full inventory despawns (into a backpack), the item that can't fit into the backpack will get thrown onto the floor now
Merge from friend_grouping
merge from entity_parenting_2
Fixed an NRE in IOEntityEditor due to an uninitialized array