branchrust_reboot/maincancel

30,443 Commits over 3,806 Days - 0.33cph!

5 Years Ago
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5 Years Ago
horses now regain stamina as well as max stamina when eating (fixes troughs requiring too much food)
5 Years Ago
Better text overflow on team dock when players have long names
5 Years Ago
Fixed team member map font being unreadable
5 Years Ago
Don't allow large furnace placement under terrain
5 Years Ago
Fixed scope overlay being extremely small on larger screen resolutions
5 Years Ago
fix for horses blasting through trough food forever in some situations
5 Years Ago
Fixed edge case that caused client side tree collider to be disabled after pooling
5 Years Ago
IK fix skin approval
5 Years Ago
fixed horse alignment troughs only deployable on terrain
5 Years Ago
added hattip gesture troughs can be deployed on high foundations horses can be moved closer to obstacles horses eat from troughs and heal stamina
5 Years Ago
potential NRE on destruction fix
5 Years Ago
server load fix
5 Years Ago
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5 Years Ago
Phrases Streamer mode tooltip fix
5 Years Ago
changed length of hitch & trough's legs to protrude underground to account for hills.
5 Years Ago
grass displacement
5 Years Ago
hitch rotation fix
5 Years Ago
compile fix for real
5 Years Ago
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5 Years Ago
health reduction for hitch post
5 Years Ago
merge into main
5 Years Ago
Improved perf on water system sample height (wip, first stage)
5 Years Ago
combined hitch and trough models as per helks request. LODs/Gibs and Collision meshes also.
5 Years Ago
extra horse breeds
5 Years Ago
can't pick up sam sites containing ammo
5 Years Ago
fixed more reverted variables
5 Years Ago
horse turn fix
5 Years Ago
minicopter fixes
5 Years Ago
scaled up minicopter fuel gauge, brightened indicator
5 Years Ago
MotorRowboat profiling SendNetworkUpdate_Flags and SendNetworkUpdate_Position profiling
5 Years Ago
Fixed NRE in Buoyancy.Cycle when buoyancy instance is going to sleep
5 Years Ago
Enabled physics.batchsynctransforms by default
5 Years Ago
Compile fix
5 Years Ago
Buoyancy.FixedUpdate is handled by ServerMgr.FixedUpdate to ensure they aren't scattered inbetween other fixed updates, causing SyncTransforms churn
5 Years Ago
Changed MoveItem amount to an int32 (modder request)
5 Years Ago
Strip newlines from chat input
5 Years Ago
Fix missing chinese/japanese/korean characters
5 Years Ago
Tweaked physics.batchsynctransforms profiling and behaviour with physics.autosynctransforms disabled
5 Years Ago
Fixed Skin.LoadAssets NREs
5 Years Ago
fixed horse debug movement
5 Years Ago
removed debug logs
5 Years Ago
horse breeds
5 Years Ago
compile fix
5 Years Ago
horse performance
5 Years Ago
Added horse head collar placeholder art
5 Years Ago
minicopter IK fixes
5 Years Ago
profiling
5 Years Ago
Fixed client player tick rate not being set when connecting to sleeper
5 Years Ago
Horse ragdoll doesn't wrap around itself. Horse materials GPU instanced. Ragdoll scene.