branchrust_reboot/maincancel

34,314 Commits over 4,201 Days - 0.34cph!

5 Months Ago
Fixed trees being able to respawn if a player was standing on the stump
5 Months Ago
Merge from industrial_perf_improvements
5 Months Ago
merge from wallpaper/floor
5 Months Ago
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5 Months Ago
merge from wallpaper/floor
5 Months Ago
merge from wallpaper/floor
5 Months Ago
backup
5 Months Ago
watergun_achievements_fix -> main
5 Months Ago
Removing more logs when changing AA, DLSS, and DLAA settings
5 Months Ago
watergun_achievements_fix -> main
5 Months Ago
simple_snow_usage -> main
5 Months Ago
compile_simulator_window -> main
5 Months Ago
pooling_test_command -> main
5 Months Ago
pooling_test_command -> main
5 Months Ago
pooling_test_command -> main
5 Months Ago
vine_pooling_nre -> main
5 Months Ago
merge from wallpaper/floor
5 Months Ago
merge from wallpaper/floor
5 Months Ago
Removed ConVar logs when changing DLSS settings
5 Months Ago
merge from Placeholder_UIsounds
5 Months Ago
merge from Missing_Physimpact_sounds
5 Months Ago
merge from adminui_fireworkpattern_fix
5 Months Ago
vine_swing_dismount_fix -> main
5 Months Ago
sticky_vines_fix -> main
5 Months Ago
merge from wallpaper/floor
5 Months Ago
merge from wallpaper/floor
5 Months Ago
simple_snow_usage -> main
5 Months Ago
beeswarm_rename -> main
5 Months Ago
jungle_floor_cube_fix -> main
5 Months Ago
merge from wallpaper/floor
5 Months Ago
merge from wallpaper/floor
5 Months Ago
merge from fix_ammo_count_not_updating -> main
5 Months Ago
merge from fix_ammo_count_not_updating -> main
5 Months Ago
simple_snow_usage -> main
5 Months Ago
better_beehive_ui-> main
5 Months Ago
better_bike_fuel_interaction -> main
5 Months Ago
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5 Months Ago
Merge from hackweek_spawn_all_deployables_command
5 Months Ago
merge from fix_official_gamemode_tags -> main
5 Months Ago
merge from wallpaper/floor
5 Months Ago
merge from wallpaper/floor
5 Months Ago
jungle_floor_cube_fix -> main
5 Months Ago
Merge from foliage_instancing
5 Months Ago
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5 Months Ago
Removed DLSS debug logs
5 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
5 Months Ago
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5 Months Ago
merge from fix_ammo_count_not_updating -> main
5 Months Ago
Added indirect lighting back to reflection probe rendering
5 Months Ago
Allow modular car population to spawn in forest and forestside at the roadside