branchrust_reboot/maincancel

38,781 Commits over 4,536 Days - 0.36cph!

8 Years Ago
Restored taa camera depth texture
8 Years Ago
EAC SDK fixes
8 Years Ago
Jenkinsfile
8 Years Ago
EAC SDK update
8 Years Ago
Added DDraw shader to AlwaysIncludedShaders
8 Years Ago
Order network group subscription order by distance to player
8 Years Ago
Merge from water4
8 Years Ago
Fixed various UI panels using GameObject instead of GameObjectRef
8 Years Ago
Proper fix for impostor probe lighting (all platforms)
8 Years Ago
Attempt at fixing intermittent impostor indirect lighting on vulkan
8 Years Ago
CodeLock.keyEnterDialog is GameObjectRef
8 Years Ago
Part of vulkan impostor rendering fix
8 Years Ago
Fixed impostor rendering on vulkan
8 Years Ago
Reapplied 32409 + probex vulkan shader compile fix
8 Years Ago
Subtracting 32409
8 Years Ago
Subtracting 32408
8 Years Ago
Restored world reflections + support for unity's reflection pribes; updated shaders and sky dome reflection prefab Updated options scene w/ active world reflection option + removed (slow) from experimental section
8 Years Ago
skin spelling mistake fix
8 Years Ago
Manifest
8 Years Ago
Removed some shaders from "AlwaysIncludedShaders" that may no longer be required
8 Years Ago
BuildAssetBundles tweaks
8 Years Ago
Moved reflection probe so it's not automatically assigned a bundle (causes some bugs with ReflectionProbeEx for some reason)
8 Years Ago
Jenkinsfile
8 Years Ago
Bundle assignments
8 Years Ago
Materials and shaders are in content.bundle
8 Years Ago
skin approval
8 Years Ago
old skin apaproval
8 Years Ago
Updated VFX manager (auto)
8 Years Ago
This is no longer needed
8 Years Ago
Bundles
8 Years Ago
Removed bundle / label assignment from DoPrepare, assign bundles in GameManifest.UpdateBundleAssignments instead (much faster)
8 Years Ago
Removed ST scripts
8 Years Ago
Build tweaks
8 Years Ago
Jenkinsfile
8 Years Ago
Bundle tweaks
8 Years Ago
This should not have gone in yet
8 Years Ago
Fixed a test terrain asset ending up getting bundled
8 Years Ago
Fixed SoundDefinition.OnValidate NREs on library rebuild
8 Years Ago
Moved audio clips to assets.bundle, better check for terrain data
8 Years Ago
Moving a couple of prefabs for correct bundling
8 Years Ago
Bundles
8 Years Ago
Moving a couple of prefabs for correct bundling
8 Years Ago
ItemDefinition bundle assignment
8 Years Ago
Fixed potential indexing errors on LightGroupAtTime
8 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
8 Years Ago
Fixed server compile
8 Years Ago
Defaulted light occludee radius scale to 0.5 Fixed changing radius scale at runtime
8 Years Ago
RHIB fix
8 Years Ago
Mac uses Metal Linux uses Vulkan
8 Years Ago
SoundDefinition bundles