30,379 Commits over 3,806 Days - 0.33cph!
merge from base_decor_DLC
Removed some #if UNITY_2021_3_OR_NEWER defines now that we've finally updated
Fixed Detail Layer breaking lighting when using normal blending with UV1 (tangent space mismatch)
Attempt to fix triangle floor / triangle roof stability edge case after server restart
Merge from experimental (Unity 2021)
merge from DroppedItemFix
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fixed accidently touched floor.triangle in
89341 causing wonky building behavior on triangle floors
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subtracting -
89486 Temporarily force disable DLSS due to error spam
Fixed Graphics.copytexture mismatching texture sizes error spam when using Render Scale / DLSS
merge from helicopter_parachute_fix
merge from BlackjackDealerFix
merge from Fix analytics NRE that occured on startup
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merge from base_decor_dlc
Temporarily force disable DLSS due to error spam
Mirrors removed from decor DLC due to performance concerns
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merge from base_decor_DLC
Fixed world items not getting skins applied
merge from base_decor_dlc
merge from fix_wire_reconnect_nre
merge from base_decor_DLC
merge from base_decor_DLC
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prepatch codegen and phrases checks
merge from base_decor_DLC
merge from base_decor_DLC
Better ramp collider into HAB
Adjusted HAB step height with the new colliders so it's easy to walk on
HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
Fixed mirrors not working in demos
Fixed deflated balloon being hidden by default on the prefab
Merge MoreDroppedItemFixes -> main
merge from base_decor_DLC
merge from global_networked_bases
merge from rail_network_link
merge from turret_interference_optimization
merge from base_decor_DLC
Update player eyes properly while they're looking in a mirror
Fixed tunnel hurt trigger damaging players at the sides
Reinstate hurt trigger on tunnel entrance, after prefab corruption fix
Revert corrupted train tunnel entrance
merge from base_decor_DLC
merge from rail_network_link
merge from base_decor_DLC