30,379 Commits over 3,806 Days - 0.33cph!
merge from fix_mirrors_gnb
merge from rail_network_link
merge from fix_mirrors_gnb
merge form base_decor_DLC
merge from base_decor_DLC
Merge from base_decor_dlc
Fixed rocking chair position and rotation issues when parented to a moving tugboat
Merge from base_decor_dlc
Merge MoreDroppedItemFixes -> main
Reduced the effect of gravity on trains further, from 50% to 33%. Those train tunnel entrances are steep!
Added hurt triggers inside train tunnel entrances
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merge from gnb_window_fix
merge from base_decor_DLC
merge from base_decor_DLC
merge from ammo_count_in_chests - fix unload ammo menu option not showing
merge from base_decor_DLC
merge from rail_network_link
merge from rail_network_link
merge from base_decor_DLC
merge from base_decor_DLC
subtracting charitable jug
merge from rail_network_link
merge from base_decor_DLC
merge from base_decor_DLC
water catchers catch even more rain
merge from base_decor_DLC
merge from rail_network_link
merge from centralized_ban_endpoint_fix
merge from companion_retry_logic
merge from base_decor_DLC
merge from rail_network_link
merge from ammo_count_in_chests
merge from base_decor_DLC
merge from cinematic_bypass_procedural_spawn
merge from fish_trap_item_filter
merge from scope_laser_mismatch
merge from base_decor_DLC
merge from save243 - Staging wipe
Made sure that wherever we raise the default sleep threshold, we don't end up lowering it if the convar is already set higher
Raised the base physics sleep threshold in Rust from 0.005 (half a centimetre per second) to 0.02 (2 centimetres per second). Can still be adjusted with physics.sleepthreshold convar.
Merge DroppedItemsOnVehicles -> Main
Merge DroppedItemsOnVehicles -> main
merge from jackhammer_repair_bench
merge from base_decor_DLC
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