branchrust_reboot/maincancel

39,485 Commits over 4,566 Days - 0.36cph!

5 Months Ago
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5 Months Ago
merge from m16a2 (empty magazine reload animation)
5 Months Ago
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5 Months Ago
merge from PlayerRigUpdate2
5 Months Ago
round up BDU projectile protection this time without a bunch of random shit changed
5 Months Ago
round up BDU projectile protection
5 Months Ago
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Phrase update
5 Months Ago
merge from storepage_industrial
5 Months Ago
Skin bundle update
5 Months Ago
merge from industrial_dlc
5 Months Ago
merge from workshop_legacy_pose_client_fix
5 Months Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
5 Months Ago
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Merge from shelves_fixes
5 Months Ago
M16 higher burst fire rate
5 Months Ago
merge from m16a2
5 Months Ago
merge from discord_plushie (fixes)
5 Months Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes ToVector3 parsing bugs for various spacing configurations of Vec3, added unit tests to cover it Tests: ran unit tests, checked F3 modes camera offset is correct and spawned entities appear where expecte
5 Months Ago
Fix ballistic and BDU clothing missing from conveyor filters
5 Months Ago
merge from excavator_light_fix
5 Months Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
5 Months Ago
merge from pool_analyzer_non_caching_methods
5 Months Ago
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Merge from m16a2
5 Months Ago
merged from tovector3_parse_format_fix
5 Months Ago
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5 Months Ago
Merge from M16A2
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5 Months Ago
merge from wiretool_cave_fix
5 Months Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
5 Months Ago
Fixed torch attack animations not working on non local players
5 Months Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
5 Months Ago
Fix scientists appearing on roofs
5 Months Ago
Make UI_PremiumModal partial so it doesn't break codegen.
5 Months Ago
bdu protection pass
5 Months Ago
added m16a2 icon
5 Months Ago
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m16 3 round burst fire only
5 Months Ago
merge from shelves_fixes
5 Months Ago
m16 and bdu loot
5 Months Ago
merge from hackweek_map_incomplete_dl_fix
5 Months Ago
merge from nvidia_reflex_support_check_fix
5 Months Ago
merge from static_instruments_offset_fix take source on floating city prefabs
5 Months Ago
Loot spawn gen: bdu pants m16
5 Months Ago
Fixed torch using the industrial torch attack sound
5 Months Ago
fixed supply drop ballistic era
5 Months Ago
merge from wiretool_cave_fix
5 Months Ago
Merge from PlayerRigUpdate2
5 Months Ago
Merge from ballistic_helmet_weight_fix