branchrust_reboot/maincancel

36,087 Commits over 4,352 Days - 0.35cph!

24 Days Ago
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24 Days Ago
Fix PartialMobileStaticGrid NRE on startup
24 Days Ago
Fixed store skin tile header text wrapping issue
24 Days Ago
Disable volumetric light manipulation on SearchLight to try and diagnose missing volumetrics in build
24 Days Ago
Merge from bushfix
24 Days Ago
Merge from boxes_dlc
24 Days Ago
Merge from signalcomputercollider
24 Days Ago
Merge from mobile_grid_fixes
25 Days Ago
merge from deepsea_fixes
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merge from deepsea_fixes
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Merge from tunnet_netgroup_fix
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merge from deepsea_fixes
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25 Days Ago
Fixed negative scale objects in junkyard and launchsite that didn't work with instancing. Created proper mirrored variants
25 Days Ago
Merge: from optim_jobs2_builddepchains - Optim: UsePlayerUpdateJobs2 - BuildDependencyChains is now 40%+ faster and scales better Tests: unit tests, loaded into Craggy, loaded into 2.5k procgen
25 Days Ago
Fix ghostship d still spawning 100% of the crates when the deep sea opens
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merge from indirect_instancing
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merge from boxes_dlc
25 Days Ago
missed consolesystem commit for painting line tool
25 Days Ago
merge cannon_fuse_burn to main
25 Days Ago
Fix cannon handle spinning due to buoyancy.
25 Days Ago
merge from 144620 failed merge
25 Days Ago
merge from storepage_boxes
25 Days Ago
Apply the door fix to the unused boat door
25 Days Ago
merge from boxes_dlc
25 Days Ago
Fixed loot not respawning on deep sea ghost ships
25 Days Ago
merge from doors_deploy_fix
25 Days Ago
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25 Days Ago
merge randomize_seed to main
25 Days Ago
merge debug_simulate_latency to main adds cvar `client.receiveLatency` (client admin) to main to help with testing high ping in Client/Server mode.
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Fix cannon jitter when reloading and firing at high ping.
25 Days Ago
Fix scientists not repositionning when a sniper flanks them, even if the shots land near them
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25 Days Ago
merge cannon_fuse_burn into main
25 Days Ago
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off_required_fix -> main
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added physics_used_memory profiler record for reading test: dry ran analytics with logs and we're getting expected byte values back from it
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merge from boxes_dlc
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Add error icon next to the domain reload toolbar toggle to make it more clear that it shouldn't be used in CLIENT or SERVER modes.
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25 Days Ago
fixed typo breaking active_dynamic_bodies profile analytic (dev build only)
25 Days Ago
Reapply tutorial island mesh, apply correct orientation
25 Days Ago
Merge: from serverprofiler_disable_memstates - Update: added extra safety try-finally Tests: none, trivial change
25 Days Ago
Merge from tutorial_island_mesh_fix
25 Days Ago
Merge: from serverprofiler_disable_memstates - Bugfix for running multiple capture commands without waiting for completion of initial - Bugfix for memstats parsing exception (disabled memstats recording) Tests: couple 128mb perfsnapshot_stream in editor
25 Days Ago
Merge: from tracespheres_optim - Bugfix for exceptions when shooting Tests: shot the ak on Craggy in editor