branchrust_reboot/maincancel

38,804 Commits over 4,536 Days - 0.36cph!

29 Days Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
29 Days Ago
merge from kriegchainsword_rack_fix
29 Days Ago
merge from Missing_clothing_worldmodels
29 Days Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
29 Days Ago
merge from automated_testing
29 Days Ago
Jungle ziggurat LOD3 fix
29 Days Ago
merge from medical_honey_bandage
29 Days Ago
added and setup dedicated worldmodels for fire and bone arrow reducing highlight draws
29 Days Ago
S2P water treatment, in hopes of fixing broken PreparePrefabs in builds causing a bunch of issues
29 Days Ago
merge from automated_testing
30 Days Ago
Merge from rentableshop_improvements_aug_26
30 Days Ago
Merge from crude_drain_fix
30 Days Ago
Merge from rendererlod_collapse_improvements
30 Days Ago
Merge from hlod_improvements_aug_26
30 Days Ago
Merge from PlayerMaintainedMonuments/analytics
30 Days Ago
salvaged hammer refresh work - folder cleanup - removed old anims, models, files - updated naming of 3p anims - tweaked sound event timing on 3p anims
30 Days Ago
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30 Days Ago
fixed small shark .worldmodel weird setup
30 Days Ago
merge from wtp_maintainables_rework
30 Days Ago
Merge: from mt_snapshot_savings - Bugfixes for a couple unsafe Save codepaths in Jobs 4 mode - Added debug utility in InvokeHandler to track down a thread race in Jobs 4 Tests: unit tests + gameplay on craggy
30 Days Ago
fixed muzzle flash fx slight incorrect position on the muzzle brake
30 Days Ago
merge from attchement_lod_fixes
30 Days Ago
merge from command palette
30 Days Ago
Merge from fp_steamworks_steaminput
30 Days Ago
merge back from command_palette
30 Days Ago
fixed ladder.worldmodel from having two conflicting lod groups causing console errors
30 Days Ago
fixed both corn and salvaged hammer having double lod renderers on their world model
30 Days Ago
update to propane tank .worldmodel fix for random disappearing act in the lods
30 Days Ago
Fix: - old scientists not moving at multiple locations - animal stuck in charge stack around jungle trees - ais getting stuck - move without polyref log spam - scientist crouchwalk weird angle on stairs - slower old ais
30 Days Ago
Merge from rendererlod_collapse_improvements
30 Days Ago
merge from ArrowRevamp :bow_and_arrow:
30 Days Ago
merge from 2026_worldmodels
30 Days Ago
merge from medkit_sfx
30 Days Ago
merge from locked_water_bucket_fix
30 Days Ago
merge from store_image_descriptions_aug26
30 Days Ago
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30 Days Ago
merge from flamethrowerpilot
30 Days Ago
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30 Days Ago
merge from legacyfurnace_col_fix
30 Days Ago
merge from chainlink_fence_fix
30 Days Ago
merge from showusebind_settings_fix
31 Days Ago
merge from woodarmor_skinnable
31 Days Ago
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31 Days Ago
Merge from rendererlod_collapse_improvements
31 Days Ago
merge from abyss torch updates branch
31 Days Ago
Merge: from vehicle_pooling - Buildfix for BallistaGun
31 Days Ago
Merge: from hackweek_unsafescriptingaccess - New: utility to bypass Unity's thread safety checks and conditionally execute code in async (Unsafe.UseMultithreadedScripting convar, def 1) Tests: unit tests, manually built & ran all flavor combinations of executables, tried mac and win editors
31 Days Ago
merge from vehicle pooling
31 Days Ago
Merge from launchsiren
31 Days Ago
updated wooden loot crate gibs reduced gib quantity from 90 -> 22 updated wooden loot crate prefab gib settings