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126,704 Commits over 4,109 Days - 1.28cph!

8 Years Ago
Added skinwarmup convar (waits for skin downloads to finish before joining a server)
8 Years Ago
launch_site dressing backup from the previous couple of days
8 Years Ago
Redid AI to use AIAgent instead of BaseNPC NPCPlayer apex implementation
8 Years Ago
merge from main
8 Years Ago
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8 Years Ago
Scene work.
8 Years Ago
scene stuff
8 Years Ago
Improved shader gui source cache handling
8 Years Ago
Setting up shader gui Added packed version of rust/standard shader
8 Years Ago
Nuked deprecated standard-hair shader
8 Years Ago
Added smooth distance fadeout to new foliage system
8 Years Ago
Moved contact shadows plug to third party
8 Years Ago
wip
8 Years Ago
uvmix settings splats desert particles area scene stuff
8 Years Ago
humanoidNPC baseline humanoid NPCs can use weapons humanoidNPC uses navmesh
8 Years Ago
merge from main
8 Years Ago
pre-merge
8 Years Ago
Splatting
8 Years Ago
Couple of internal shader fixes
8 Years Ago
Added contact shadows (works on vm); toggle via graphics (def=off)
8 Years Ago
Added randomized scale to new foliage system Added value noise to new foliage system
8 Years Ago
Added randomized tinting to foliage shader (still disabled)
8 Years Ago
oasis area
8 Years Ago
Various tweaks and more desert stuff.
8 Years Ago
Dunes & stuff
8 Years Ago
wip
8 Years Ago
More crazy desert
8 Years Ago
fixed bow / crossbow worldmodel culling preventing them from animating
8 Years Ago
More south coast.
8 Years Ago
Fixed recurrent shader compilation warning
8 Years Ago
Launch site warehouse progress
8 Years Ago
Launchsite warehouse rework progress
8 Years Ago
Fixed grass shader compilation
8 Years Ago
Re-enabled far splat uvmix on highest shader quality level (600)
8 Years Ago
doors placement
8 Years Ago
Checked the instancing checkbox on some decals that didn't have it set
8 Years Ago
dressing progress backup
8 Years Ago
Fixed all animals spawning invisible bear footprints in a fucked up convoluted mess
8 Years Ago
dressing progress backup
8 Years Ago
rethrow caught exceptions so we actually fail properly
8 Years Ago
Analytic fixes
8 Years Ago
Warehouse backup
8 Years Ago
Added opacity mask dithering to core/hair shader Updated core shader set to latest
8 Years Ago
Launch_site scene update, dressing sciency side
8 Years Ago
desert area wip
8 Years Ago
Steam Items http://bit.ly/2rb5pWE
8 Years Ago
Subtracting 20975 because it fucked the bolt action recoil animation (classic gooseman)
8 Years Ago
Removing fucked component reference from server.prefab
8 Years Ago
Rocket factory silo
8 Years Ago
Tweaked fire particle materials, including flame thrower