241,454 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Lower potential memory usage of replicated ConVar precache
9 Years Ago
Fixing build errors
9 Years Ago
Updated pause, removed old textures
bot
9 Years Ago
Automated Linux DS Build #125
9 Years Ago
- Added initial scriptable object classes for Items and Weapons
bot
9 Years Ago
Automated OSX Build #125
bot
9 Years Ago
Automated Windows Build #125
9 Years Ago
GMOD-specific fix to Windows debug builds.
9 Years Ago
Break Windows builds in gmod again.
bot
9 Years Ago
Automated Windows Build #124
bot
9 Years Ago
Automated Linux Build #124
9 Years Ago
* gui.SetMousePos and input.SetCursorPos no longer work while the game is not focused * system.HasFocus now also works on Linux and OSX ( needs testing ) on client * GitSync
9 Years Ago
Merge from main, yo!
9 Years Ago
added anim
9 Years Ago
Subtracted crappiness.
bot
9 Years Ago
Automated Linux DS Build #123
bot
9 Years Ago
Automated Windows Build #123
bot
9 Years Ago
Automated OSX Build #123
bot
9 Years Ago
Automated Linux Build #123
9 Years Ago
file.Exists performance improvement Small fix for Lua error handler
9 Years Ago
Improved a bunch of shitty crap areas. Removed baddie asset store radtowns in preparation for our own.
bot
9 Years Ago
Automated Linux DS Build #122
bot
9 Years Ago
Automated Windows Build #122
bot
9 Years Ago
Automated OSX Build #122
bot
9 Years Ago
Automated Linux Build #122
9 Years Ago
Fixed ai.GetScheduleID & ai.GetTaskID
bot
9 Years Ago
Automated Linux DS Build #121
bot
9 Years Ago
Automated Windows Build #121
bot
9 Years Ago
Automated OSX Build #121
bot
9 Years Ago
Automated Linux Build #121
9 Years Ago
Outgoing net messages now use a static buffer Fixed debug builds on Windows
bot
9 Years Ago
Automated Linux DS Build #120
bot
9 Years Ago
Automated Windows Build #120
bot
9 Years Ago
Automated OSX Build #120
bot
9 Years Ago
Automated Linux Build #120
9 Years Ago
Main menu should no longer render above the console
bot
9 Years Ago
Automated Linux DS Build #119
bot
9 Years Ago
Automated OSX Build #119
bot
9 Years Ago
Automated Windows Build #119
bot
9 Years Ago
Automated Linux Build #119
9 Years Ago
Added PANEL:SetDrawLanguageID Improved padding of language IDs
bot
9 Years Ago
Automated Linux DS Build #118
bot
9 Years Ago
Automated Windows Build #118
bot
9 Years Ago
Automated Linux Build #118
9 Years Ago
ENTITY:SetHitboxSet silently fails on invalid input
bot
9 Years Ago
Automated Linux DS Build #117
bot
9 Years Ago
Automated Windows Build #117
9 Years Ago
JavaScript exceptions now show file path and line number in console
9 Years Ago
Save
9 Years Ago
Added scaling options to entity view prefabs via new EntityViewPrefab holder class derived from WeightObject, lacks editor integration for now.