239,184 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Updated documentation.
10 Years Ago
Switched index page navigation logic to use hashes.
10 Years Ago
Switched index page navigation logic to use hashes.
10 Years Ago
Some tree files.
10 Years Ago
Added index pages.
10 Years Ago
Added index pages.
10 Years Ago
Merge branch 'gh-pages' of arcade into HEAD Conflicts: styles.css
10 Years Ago
Merge branch 'gh-pages' of arcade into HEAD Conflicts: styles.css
10 Years Ago
Added new styles and scripts.
10 Years Ago
Added new styles and scripts.
10 Years Ago
Fixed being able to place building blocks through walls
10 Years Ago
Implemented index page generation.
10 Years Ago
Made players walk and sprint slower backwards than forwards Slightly nerfed jumping on slopes (last ground speed = max air speed) Fixed that the landing head bob was being played when leaving water
10 Years Ago
Finished implementing basic documentation generation for each type.
10 Years Ago
Added interface implementation bindings documentation generation.
10 Years Ago
Added interface implementation bindings documentation generation.
10 Years Ago
[ultimate_soldier] pick up gun with right click
10 Years Ago
Added Bindable class documentation generation.
10 Years Ago
Added Bindable class documentation generation.
10 Years Ago
Fixed door not having level skin textures (placeholders) Fixed lock dissapearing when upgrading/downgrading a door
10 Years Ago
Some stylin'
10 Years Ago
Some stylin'
10 Years Ago
Fixed HTML opening tags in the doc generator, initial documentation commit.
10 Years Ago
Initial documentation commit.
10 Years Ago
Initial documentation commit.
10 Years Ago
Fixed documentation being outputted to the wrong directory.
10 Years Ago
Fixed Documentation submodule.
10 Years Ago
Fixed documentation submodule path.
10 Years Ago
Commiting because apparently I have to now? Plastic wat.
10 Years Ago
Made snow texturing independent from terrain using triplanar projection Moved snow code to Weathering.cginc; removed deprecated code Fixed unshaded output
10 Years Ago
Debug info for player wakeup bug
10 Years Ago
Added submodule for docs.
10 Years Ago
Preparing for docs.
10 Years Ago
Preparing for docs.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Update premake5.lua
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] guns cant go out of bounds
10 Years Ago
About to start generating to gh-pages.
10 Years Ago
Updated SmashBloxJS
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
fixed Controls.Start not working
10 Years Ago
Implemented basic documentation generation for struct bindings.
10 Years Ago
Removed missing trees from testlevel (fixes editor crashing) Don't bother with steam auth if in editor Rnamed Animator to AnimatorEx (fixes warning)
10 Years Ago
Added first version of snow overlay to terrainBlendExt; could move to a weather control
10 Years Ago
[ultimate_soldier] guns on ground highlighted when youre touching them
10 Years Ago
Added player flinch anims
10 Years Ago
[ultimate_soldier] guns collide with walls
10 Years Ago
Forcing terrainBlendObj to material properties on inspector edit
10 Years Ago
[ultimate_soldier] fixed that white line on the first frame