161,851 Commits over 4,597 Days - 1.47cph!

10 Years Ago
food crates spawn 3x as much food can no longer put codelock on mailbox (not required) added waterjug - like bucket but has lid to be carried in inventory waterjug spawns in food boxes and crates
10 Years Ago
skin approval skin icons
10 Years Ago
WIP
10 Years Ago
Dangerous NPC footsteps audible from a bit farther away Quick placeholder waterjug sounds
10 Years Ago
Can only place tool cupboard on constructions
10 Years Ago
Manifest
10 Years Ago
Arrows don't play dumb wood breaking sound Player voice channel isn't nested under world sounds Light compression on player voice channel
10 Years Ago
Bundles
10 Years Ago
Don't attempt to batch stuff when their material is null
10 Years Ago
Added Tools/Find/Missing Materials
10 Years Ago
Skip particle renderers when finding missing materials (they're weird)
10 Years Ago
...and ParticleSystemRenderer as well
10 Years Ago
...also BillboardRenderer
10 Years Ago
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10 Years Ago
rocket progress wip
10 Years Ago
Force workshop skin assets to textures.content
10 Years Ago
Rocket factory progress
10 Years Ago
autoturret think fix (again) mailbox deployment tightened up
10 Years Ago
whoops
10 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
10 Years Ago
heavy plate helmet slightly higher protection than facemask
10 Years Ago
removing cars temporary art from Habor_2, Military_tunnel_1
10 Years Ago
Rocket factory building backup
10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
Fixed some missing materials on old workshop skins
10 Years Ago
Bundle fuckery
10 Years Ago
cave stuff
10 Years Ago
terrain backup
10 Years Ago
Fixed pink SMG magazine in first person
10 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
10 Years Ago
pre-merge
10 Years Ago
merge from main
10 Years Ago
bespoke cave stuff
10 Years Ago
fixes
10 Years Ago
wip
10 Years Ago
rocket decals, decal textures, backup
10 Years Ago
Don't strip tool cupboard triggers from the client (so demolish / rotate UI options match server side checks)
10 Years Ago
tier 2 missing files
10 Years Ago
Rocket final models/LODs/COLs/Prefabs - including interior material variations
10 Years Ago
launch_site level update
10 Years Ago
Fixed ambient lighting to match brdf and lighting intensity corrections Deferred shading now supports legacy and core/new brdf simultaneously (transitional) Octahedron encoding normals by default on core path Tweaked water shaders to fit recent brdf changes Fixed command buffer manager sometimes not working properly in edit-mode scene view Fixed deferred extension sometimes not working properly in edit-mode scene view Switched deferred extension to command buffer manager instead of ad-hoc
10 Years Ago
Merge from main
10 Years Ago
Light intensity correction on water, vertex lighting (approx) and a couple of third-party shaders
10 Years Ago
Rocket factory progress
10 Years Ago
More POIs
10 Years Ago
topo fixes
10 Years Ago
northern cave area surroundings
10 Years Ago
wip