userTony Fergusoncancel

4,162 Commits over 884 Days - 0.20cph!

1 Year Ago
Pass property attributes to prefab editor, fixes ResourceType marked properties not displaying correctly
1 Year Ago
Set "lobby" presence so we don't unnecessarily check all lobby members, use FriendPopup for PartyDeck members
1 Year Ago
Add FriendPopup to friends list, fixed up some nuances with deciding when we can kick people, better checks for if we're in the same lobby https://files.facepunch.com/devultj/1b0211b1/sbox_jtzI4CwJMQ.png
1 Year Ago
FriendPopup: Added ability to kick from party / game lobby
1 Year Ago
Add Send Friend Request option to FriendPopup using OpenUserOverlay https://files.facepunch.com/devultj/1b0211b1/sbox_Z86mlIhxIK.png
1 Year Ago
Added FriendPopup component for interacting with users in menu, supports viewing profiles, invites/joins https://files.facepunch.com/devultj/1b0211b1/sbox_x5OUOTrHT7.png
1 Year Ago
Grab server owner from client list, display their name instead
1 Year Ago
Disable current game title textentry if we're not the server owner
1 Year Ago
Don't create two layers of labels with `<label>my label</label>`, use SetContent when the parent is already a Label https://files.facepunch.com/devultj/1b0111b1/NVIDIA_Share_D56rKvVnw8.png to https://files.facepunch.com/devultj/1b0111b1/NVIDIA_Share_7vvAVe4OwM.png
1 Year Ago
Fix LobbyAd NRE - add fallback to inform users that a lobby no longer exists
1 Year Ago
Restored Teleport Volumes, added Point Markers
1 Year Ago
Restored jump pads to their former glory
1 Year Ago
Can pick through most recent blogs https://files.facepunch.com/devultj/1b3111b1/sbox_98oV9HjC2J.mp4
1 Year Ago
Removed unused sounds, added another ball bounce sound
1 Year Ago
Goodbye Poppins, you had a good run
1 Year Ago
Updated Helpers to Razor, fixed all game warnings
1 Year Ago
Get rid of ClientPreferencesWidget's template, fixed incorrectly grabbing display title for PropertyDescription
1 Year Ago
Converted MenuWidget to Razor Added non-VR debugging methods to interact with MenuWidget / ClientPreferences
1 Year Ago
ScoreWidget converted to Razor, less code, less shit stylesheet Converted HintWidget to Razor
1 Year Ago
Events Widget displays all events, can click through them https://files.facepunch.com/devultj/1b3011b1/sbox_hkJZYAZrYP.mp4
1 Year Ago
Social: Fixed newest chat overlay message showing the wrong message, or no data at all
1 Year Ago
When joining from a gamelobby invite, navigate to /lobby/front
1 Year Ago
Fixed incorrect arguments for gamelobby.invite
1 Year Ago
Prioritize game lobby invitation if it exists, listen to gamelobby.invite event and show menu overlay
1 Year Ago
Fix party lobby invites failing because lobby metadata doesn't initially exist for private lobbies. Fetch, add to queue and process invite on SteamMatchmaking_OnLobbyDataChanged
1 Year Ago
Fetch news dynamically on the main menu
1 Year Ago
Use DateTimeOffset instead of DateTime, fixed NiceTime returning the wrong plurals
1 Year Ago
Menu: Scheduled Events (#750) - Added events widget to main menu based on data from https://asset.party
1 Year Ago
Messy proof of concept for showing scheduled events on the main menu screen, grabbed by the Api Update ScheduledEvents.Fetch to match new API, sort events by if they're active, then by time Support case where we don't find an event. Minor code cleanup Adjust event widget style Fixed ScheduledEvents not prioritizing active events Format TimeSpan in a front-facing manner (2 days, 10 minutes etc..) Docs pass, cleanup For now, exclude events that have already finished Moved BaseApiResponse to Api.cs GetScheduledEvents refactored, is BaseApiResponse
1 Year Ago
Web - Scheduled Events (#7) - Added API methods to interact with scheduled events - Added admin page to interact with scheduled events
1 Year Ago
Get rid of "generic" tag from DamageInfo.Generic - it's not really needed and didn't match its summary
1 Year Ago
Add cache for lobby member counts - should stop it taking up a bunch of frame time
1 Year Ago
Manually update presence when we get ServerInformation, fixes rich presence not being updated when joining existing servers
1 Year Ago
Support Rich Presence for active gameserver
1 Year Ago
Added tooltips to current game / map / addon rows, changed map row icon
1 Year Ago
Changed lobby frontpage style a bit, added with-hover so we get visual feedback on textentries Minor changes to CurrentGame component, clicking current game / map will open package modal
1 Year Ago
Added disabled attribute to TextEntry
1 Year Ago
Add Language.GetPhrase( textToken, data ) Use GlobalLobby to get a roundabout player count, display it in main menu Reduced border size on party deck
1 Year Ago
Moved BaseApiResponse to Api.cs GetScheduledEvents refactored, is BaseApiResponse
1 Year Ago
Add specific api functions based on BaseApiResponse Api uses new functions instead of directly interacting with db Works uses same Api functions, store creator's SteamId Add GetScheduledEvents Test
1 Year Ago
Added temporary "giveall" command
1 Year Ago
Docs pass, cleanup For now, exclude events that have already finished
1 Year Ago
Fixed ScheduledEvents not prioritizing active events Format TimeSpan in a front-facing manner (2 days, 10 minutes etc..)
1 Year Ago
Explicitly support DateTime for ModelFields
1 Year Ago
Adjust event widget style
1 Year Ago
Support case where we don't find an event. Minor code cleanup
1 Year Ago
Support "datetime" as a field editor, just use datetime-local Fixed not returning any scheduled events Added more data annotations to ScheduledEvent for validation Use ModelForm instead of our own hand-made EditForm
1 Year Ago
Update ScheduledEvents.Fetch to match new API, sort events by if they're active, then by time
1 Year Ago
Added endpoint to grab non-stale events
1 Year Ago
Messy proof of concept for showing scheduled events on the main menu screen, grabbed by the Api