reporust_rebootcancel

133,806 Commits over 4,293 Days - 1.30cph!

6 Years Ago
Inital work on converting vehicle lift to simpler system
6 Years Ago
Validate string input on instruments.playnote rather than throwing an exception Fixed instruments.playnote not sending an rpc
6 Years Ago
Reworked drum bindings again: -Remove all drumkit audio references -Still has multiple entries for drums and snares
6 Years Ago
Fixed guitar vm's not playing strum animations when played via midi
6 Years Ago
Fix alt look rotation not working with debugcam enabled, also fix alt looking not showing in third person
6 Years Ago
Tuba autoplay loop
6 Years Ago
Hooked up new tuba notes
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Merge from main
6 Years Ago
Fix camera rotation regression when mounted and parented at the same time
6 Years Ago
audio.bundle tweak
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Nature/Rock/ folder re-organizing, v2 art and v3 files separated for clarity
6 Years Ago
removing unused prefabs
6 Years Ago
Draw distance a tad further for new cliffs
6 Years Ago
Allow foliage rocks on decor topology
6 Years Ago
Moved position of biome tint inside cliff shader to sync visuals with Base Lit Added LODs/Colliders/Prefabs to latest cliffs Updated procedural cliff prefabs
6 Years Ago
extend tuba note range
6 Years Ago
acoustic guitar f#2 note offset fix
6 Years Ago
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6 Years Ago
Update autoplay loops for acoustic guitar, bass, flute, jerry can guitar, piano, trumpet and xylophone
6 Years Ago
instrument mix pass
6 Years Ago
Don't allow empty messages to be sent, truncate extra long messages before sending them
6 Years Ago
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6 Years Ago
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6 Years Ago
sound files + defs for extended trumpet range
6 Years Ago
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6 Years Ago
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6 Years Ago
bradley sound fixes
6 Years Ago
Make hiding the body and VM when alt looking less aggressive
6 Years Ago
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6 Years Ago
Attempt to optimise by grouping hitboxes
6 Years Ago
Optimized ice sheet texture sizes.
6 Years Ago
Ice sheet mat tweak
6 Years Ago
Diffusion profile variants of LitBase & LitBlend4Way Diffusion profile for ice Icebergs & sheets converted + scene
6 Years Ago
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6 Years Ago
[D11] update some more sky assets
6 Years Ago
[D11] update scenesetup in-line with recent FP HDRP branch changes (e.g. separate sky settings), there are still some more bits to update after this
6 Years Ago
Fixed cliff and cliff_basic_snow (terrain sampling)
6 Years Ago
A bit of tidy up and an some possible optimisation
6 Years Ago
snare ik target update
6 Years Ago
Ice lakes 1-4 scenes converted. snow_balls material uses hdrp translucency.
6 Years Ago
[D11] update standin water shader from FP hdrp, slightly nicer shore line.
6 Years Ago
Backup
6 Years Ago
Rebuilt all monument prefabs using truck models
6 Years Ago
World stack scripts re-order
6 Years Ago
Fixed vent_LOD1 read-only mesh collider errors Updated launch_site and Hapis
6 Years Ago
corrected mesh_replace on surgeon_outfit_split prefab