reporust_rebootcancel

111,829 Commits over 3,928 Days - 1.19cph!

10 Years Ago
Fixes
10 Years Ago
Progress
10 Years Ago
Load items proper
10 Years Ago
Build bundles as part of the build process Fixes
10 Years Ago
Progress
10 Years Ago
backup
10 Years Ago
Col fixes.
10 Years Ago
wip
10 Years Ago
Radtown stuff
10 Years Ago
Create bundles as part of the build process
10 Years Ago
Merged from main
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
3rd person animations for the SMG ( idle / jogging )
10 Years Ago
prep
10 Years Ago
rpg 4, fbx + prefab + textures + Material + lods
10 Years Ago
backup
10 Years Ago
Cleanup.
10 Years Ago
Merge from main
10 Years Ago
Changed beancan unpredictability to be more event based than random 70% chance beancan is predictable with a 3.5-4 second fuse 15% chance to explode very shortly after throwing 15% chance for extra long fuse 25% chance for dud 50% chance dud re-ignites when picked up
10 Years Ago
firearms lose less condition per shot
10 Years Ago
added proper icons for beancan & smg added light to beancan grenade fuse
10 Years Ago
modified the 3rd person SMG animations so the player is holding the gun properly.
10 Years Ago
Removing hard links to the resources folder
10 Years Ago
Reducing usage of Resources/FileSystem in editor
10 Years Ago
Adding floor spikes, model, mats, prefab, gibs and collisions
10 Years Ago
Drastic stuff
10 Years Ago
Resource folder removal
10 Years Ago
Wrapping resource calls
10 Years Ago
Big and small water tanks, lods, gibs and prefabs.
10 Years Ago
Removing temp files
10 Years Ago
Research Table art, prefab integration with lods/gibs/col
10 Years Ago
wip
10 Years Ago
lowered the horse scale a bit
10 Years Ago
Mystery radtown.
10 Years Ago
lowered SMG fov repositioned viewmodel to be lower
10 Years Ago
updated wick sparks to be emissive
10 Years Ago
Spawnhandler - enforce limits properly - attempt 2
10 Years Ago
Updated lootspawn to include map Updated phrases
10 Years Ago
Merge from main
10 Years Ago
merge into main
10 Years Ago
increased grenade effectiveness
10 Years Ago
merge into main
10 Years Ago
Added Custom SMG reduced revolver crafting costs
10 Years Ago
Sounds and special fx for the SMG view model worldmodel for the SMG all done
10 Years Ago
beancan grenade icon update
10 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
10 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
10 Years Ago
Merge from main