128,908 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                updated manifest & phrases
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Moved water image effects to their own child object (like radiation)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated image effects to b13
Made sharpening toggle with AA
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animal attack stats now part of BaseAnimal.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converted Rock to new HeldEntity system
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                added an "chicken_skin" prefab with all the components set up (copied how the other animals were set up)
added sound fx for the chicken
added particle fx for the chicken (feathers flying around when flapping)
added a script to change animal skins
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed default world size to 4000
Changed default world seed to 0 (i.e. generate a random seed)
Gave beaches a bit more slope to counter water z-fighting and reduce the average beach width
Tweaked decor rocks
Protocol++ (network + save)
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed the footsteps playing multiple times
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed chicken/temp.mb (?)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made the generated savegame name more failsafe
Disabled server autosave in-editor for less stuttering while testing
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed a crystal material being pink
 
                
                
                
                
                
             
         
        
            
            
            
                
                Builder - try to build the bundle
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Animals now use one behaviour tree.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain slope calculation being slightly off on diagonal polygons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed compile error due to missing root bone in chicken skin
Fixed generatemanifest/prefabupdate changing prefabs without changes
prefabupdate now 70x faster
grabbed latest phrases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allowed water streams to form in the arctic biome again
Tweaked water level in the arid biome
Smoothened island outline shape falloff
Added separate conditional cliff texturing to beaches to allow for nice cliffs towards the ocean in the future
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made the default server seed get generated from a unique device identifier
 
                
                
                
                
                
             
         
        
            
            
            
                
                Coderart-tweaked dirt texture to play nice with color mapping
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rock_08 loving to be placed beneath the terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked maximum rock slopes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed building walls horizontally out of the side of other walls
Made some quick icons for the building parts
Added speed param to chicken_anims (unused by the controller right now but animals use this)
In editor spawn with a foundation plan
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added chicken to the spawn handler
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed underwater color grading looking neon blue in the arid biome
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding missing pillar icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made decor and grass refresh context menu force a refresh even if a patch wasn't shifted
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Trunk merge - new building system
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merged changes from main.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed the chicken anim controller to use the Speed variable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding satellite dish game files and prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass legacy map port, terrain + splats + road
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animals can now eat corpses.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animals now gain calories from eating meat.
 
                
                
                
                
                
             
         
        
            
            
            
                
                adjusted the chicken LOD so the transitions happen smoother
lowered the chicken sounds so you don't hear them halfway across China.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animals now only hunt when hungry and eat until they are full.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for occupied loot bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animals now like to avoid deep water.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracting satalite dish commit (to retain compatibility with current version - will readd it later)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed invisible trees
Tweaked dedicated server timings
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                New bundling system tests, cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Shaders should use a single bundle