reporust_rebootcancel

140,349 Commits over 4,383 Days - 1.33cph!

8 Years Ago
Altered spray can texture.
8 Years Ago
Warning fix
8 Years Ago
Health warning
8 Years Ago
[D11][UI] ShopFront trading placeholder design implemented.
8 Years Ago
Initialize GameAnalytics after Steam Don't send errors to GameAnalytics
8 Years Ago
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8 Years Ago
merge from main
8 Years Ago
progress backup
8 Years Ago
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8 Years Ago
Merge from impostors-opt
8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Graveyard fence additional LOD
8 Years Ago
Coffin / fixed colider pivot / added additonal LOD
8 Years Ago
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Speaker texture update
8 Years Ago
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Tesselated quad
8 Years Ago
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Coffin meshes / prefabs / col / gibs
8 Years Ago
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8 Years Ago
Graveyard fence missing gibs
8 Years Ago
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8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Cherry picked 29389 from main
8 Years Ago
Added forward transparent passes to rust/std+wind shader set
8 Years Ago
vm anims, model, textures, material, vm and wm prefabs
8 Years Ago
[D11] [UI] Vending Machine Shop panel set up
8 Years Ago
[D11] [UI] Quick Craft Radial Menu timer and queue displays now work correctly. Updated textures slightly and fixed misc bugs relating to quick craft menu.
8 Years Ago
8 Years Ago
Speaker meshes and textures
8 Years Ago
gibs and collision mesh(es) for rowboat
8 Years Ago
[D11] Gambling wheel and vending machine implementation, Typo fixes
8 Years Ago
bespoke collider for ch47 tarp
8 Years Ago
covered versions of bradley and ch47 - LODs, colliders, detail maps + prefabs
8 Years Ago
New rowboat to replace asset store art, just needs gibs and collision
8 Years Ago
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