branchrust_reboot/maincancel

31,196 Commits over 3,928 Days - 0.33cph!

4 Years Ago
merge from /hero_anchor
4 Years Ago
merge from /twitch
4 Years Ago
Merge from demo_toggle_nvg
4 Years Ago
improved small oil refinery placement on sloped terrain
4 Years Ago
merge from /Twitch
4 Years Ago
Refreshed Prefabs.txt and Prefabs.unity for the SDK
4 Years Ago
Monument markers fall back to root game object name when phrase is not set Added assets/bundled/prefabs/modding/monument_marker.prefab for custom map monument markers (displayed name is taken from the PrefabData "category" string)
4 Years Ago
merge from Twitch
4 Years Ago
Add support for promoting players to team leader from the app
4 Years Ago
Merge from demo_toggle_nvg
4 Years Ago
Added /hidden_changes.conf to the global ignore list, allowing for locally hiding changes to specific files or directories
4 Years Ago
Ignore phone and midi client folders in plastic
4 Years Ago
enabled overcast weather type chance 0.1 again
4 Years Ago
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4 Years Ago
merge from /clothingfixes
4 Years Ago
merge from /Picture Frames
4 Years Ago
Disabled async Steam callbacks, tick them on the main thread instead
4 Years Ago
fixed allowing deployment of water purifier inside cauldron
4 Years Ago
allow deployment on repairbench
4 Years Ago
merge from codelock_backspace
4 Years Ago
merge from skull_spikes_pickup
4 Years Ago
merge from respawn_button_spacing
4 Years Ago
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4 Years Ago
merge from TaxiFrontTradeHotfix
4 Years Ago
Merge from voiceprops
4 Years Ago
skin approval
4 Years Ago
Change front sliding windows on armoured passenger module to Generic physic (sic) material
4 Years Ago
codegen and phrases check
4 Years Ago
Fixed phone booth collider getting stripped on server
4 Years Ago
Committing prefab auto-updates so the build server doesn't have to update / revert them every build
4 Years Ago
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4 Years Ago
[Editor only] Set "drawinteraction" to true in the console or toggle "Draw Interaction" in the Rust Editor window to get a visual text display of exactly what the player is currently looking at and where it is
4 Years Ago
Send the logo image URL to Rust+
4 Years Ago
Add server.logoimage to specify a URL for a circular server logo (up to 256x256)
4 Years Ago
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4 Years Ago
Fix player ref in CanBeLooted in ModularVehicleShopFront
4 Years Ago
Set sliding windows on armoured modules to Generic material so they don't get decals. Decals didn't move when the sliders moved.
4 Years Ago
Line endings only
4 Years Ago
Prevent taxi trade box being usable at all when dismounted
4 Years Ago
Potential NRE fix in PlayerVoiceRecorder
4 Years Ago
Made the velocity restore when taking out a road sign in a modular car one frame faster
4 Years Ago
Fixed pickup/put down sfx not working in builds
4 Years Ago
Fix kick button interaction showing up even when the button itself was unavailable
4 Years Ago
Fix taxi mount position
4 Years Ago
Added additional null check in CheckLookingAtVisible
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from voiceprops
4 Years Ago
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4 Years Ago
Glass and decals didn't play nicely on taxi module (spaced out from the renderer, sometimes wrong angle, all decals were cleared together even on the stronger glass front that hadn't broken yet). Changed glass physic material (sic) to Generic to remove decals.