branchrust_reboot/maincancel

32,160 Commits over 4,018 Days - 0.33cph!

5 Years Ago
skin approval + pre approval
5 Years Ago
Merge from flare_optimizations
5 Years Ago
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5 Years Ago
merge from searchlight_electric
5 Years Ago
Fix debug camera jitter
5 Years Ago
Increased size of interact collider on hackable crate to cover the entire side of the crate, should be more accessible if there are things blocking the keypad
5 Years Ago
Merge Glass -> Main. Modular car cockpits now have glass.
5 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
5 Years Ago
Updated workshop mesh exporter to store the exported mesh in a sub folder by item name (fixes case where different tiers of an item overwrote the same mesh since the mesh name was identical)
5 Years Ago
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5 Years Ago
Fix server compile 😓
5 Years Ago
Merge CustomCameraScreenshots -> Main (for editor only)
5 Years Ago
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5 Years Ago
Merge from gib_pool (overrides for building blocks)
5 Years Ago
Moved TMP hacks in UIDeathScreen so they're not constantly being run, should now only run when UI is opened/closed
5 Years Ago
Cache the water drinking raycast point once per frame instead of raycasting for every menu item
5 Years Ago
Fix player accumulating velocity while in debug camera
5 Years Ago
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5 Years Ago
Moved searchlight IO points to middle of its base
5 Years Ago
Fixed some serialised fields getting compiled out on the gib prefab
5 Years Ago
Allow read+write on color picker textures (and skip them in the import analyzer)
5 Years Ago
Fixed NRE when disconnecting from a server while gibs are waiting to be destroyed
5 Years Ago
Fix more possible NREs in ForceUnderwear
5 Years Ago
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5 Years Ago
Fixed searchlight LOD distances
5 Years Ago
Merge from gib_pool (scale fixes)
5 Years Ago
Added the new Focus Local Player option as a button in the Rust Editor window
5 Years Ago
Increased road sign culling distance from 50m to 75m. Aiming to reduce pop-in right before a car or heli crashes into one.
5 Years Ago
Set default Quality setting back to six (was zero)
5 Years Ago
Gib rotation tweak Fixed powered water purifier gibs rotated incorrectly
5 Years Ago
Speculative NRE fix in DestroyGib
5 Years Ago
Fix benchmark NRE in ForceUnderwear Add AuthResponse.InvalidAuthSession for better kick reasons
5 Years Ago
Merge from flare_optimizations
5 Years Ago
Fix broken queryport option Fix possible NRE in SteamInventory
5 Years Ago
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5 Years Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
5 Years Ago
Heat source NRE on load fix
5 Years Ago
Merge from gib_pool_merge
5 Years Ago
Fixed UIBuffsIcon inspector vars being under an #if CLIENT (cuases NRE when switching to SERVER and back to CLIENT)
5 Years Ago
Updated studio backdrop materials to no longer render AO (excluding grey version)
5 Years Ago
Merge platform changes from experimental branch
5 Years Ago
Prevent RefreshConditionals being called before the vehicle the module is on has finished spawning
5 Years Ago
Added studio backdrops for map makers / content creators - chroma green/blue, black, grey and white