branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

5 Years Ago
More DoPrepare fixes
5 Years Ago
Meta file upper / lower case fix (part 2)
5 Years Ago
Meta file upper / lower case fix (part 1)
5 Years Ago
Add dirt layer options to the workshop editor
5 Years Ago
Fix terrain not getting initialized properly in the workshop editor
5 Years Ago
server.censorplayerlist will randomly assign player names now
5 Years Ago
skin approval
5 Years Ago
skin pre approval
5 Years Ago
Small amount of boats and rideable horses now spawn procedurally again
5 Years Ago
Committing game manifest prefab auto-updates
5 Years Ago
Replaced a bunch of UnityEditor.EditorUtility.SetDirty with UnityEditor.PrefabUtility.SavePrefabAsset in DoPrepare Do I understand why? No. Do the docs explain why? Also, no. Does it fix the bug? Seems to.
5 Years Ago
Added "Assets/Prefabs/Reserialize Selected Prefabs"
5 Years Ago
Fixed spawn handler setting spawn population reference on the prefab instead of the instance (made purchased entities count towards wild entities)
5 Years Ago
EffectRecycle tweak to ensure we're not reimporting things accidentally on the build server all the time
5 Years Ago
Committing GameManifest LootSpawn generated files (build time debugging)
5 Years Ago
Committing some more prefab auto-updates
5 Years Ago
vm chainsaw - fixed issue with jacket clipping camera
5 Years Ago
▅█▋▇▄▇▍▉ ▊▋▌▌▉ ▅▍▋▄▆▇█▍▍▊ ▄▇▄▇▅▉▋▊█▋ ▌▌█▇█ ▉▍▆ ▋▌▍▆▋▌▋▌ █▋▅ ▉▍▇▅▌▋▍ ▍▄▋▄▌▅ (▇▅▋▆ ██▊▋, █▅▆▅ ▋▋▊▆ ▉▇▄▄█▍▋▉ ▋▊▉█▉▌▉ ▊▍▌▌ ▊▄█▇▍ ▅█▄ ▌▄▄▅▄▆▋▉█▍ ▌▊█▇▆ ▉▌▍▅ ▅▊▊▉▅▌)
5 Years Ago
EffectRecycle tweak to avoid prefabs thinking they've been edited in DoPrepare when they weren't (probably doesn't do anything)
5 Years Ago
merge from lower_face_wearable
5 Years Ago
paddle material fixes
5 Years Ago
█▍▋▄▅ ▄▆▍▄▅▋█▅▊▌▊▋▇▍▍▍▍▊█ ▅▍▋▇▌▅ ▄██▉▇▅█▆ - █▌▊▍▉▍▆▄ ▌▍▊█ ▊▆▄▅▋█▆▆ ▌▅▇▌ ▄▍▅▇▄▊▆▊ ▆█▍'▅ ▇▍█ ▋▆▅▅▋▊██ ▌█▆ ▌▌ ▍▅█▆█▋▌ ▉▌▍▄▅▋ ▍▅'▅▇ ▌▌▋▄█▄▊▍▉▆ ▊█ ▇▌▌ ▌▇▋▄
5 Years Ago
Merge from growable_rain_merge
5 Years Ago
merge from rust_7th_birthday
5 Years Ago
Fixed major gaps in supply drop
5 Years Ago
relaxed rug placement to allow deployment on ceilings again Fixed certain rug stacking exploits
5 Years Ago
Fix modular car chassis allowing repair with hammer (had no useful effect, only modules should allow repair)
5 Years Ago
Fixed unable to plant next to Pumpkin in phrases mature, fruiting and dying while planted in a planter
5 Years Ago
Fixed broken cave_large_sewers_hard culling volume section
5 Years Ago
kayak paddle - model & animation update
5 Years Ago
DoPrepare on CodelockedHackableCrate_Oilrig so the editor stops complaining PrefabID
5 Years Ago
Fixed top gap when placing vending machine inside a door way
5 Years Ago
Merge from growable_rain_merge
5 Years Ago
Merge MoreVehicleWork -> Main
5 Years Ago
Clear looking at data if the trace is rejected on the final menu options test
5 Years Ago
Moved ViewmodelClothing ForceLabel from OnValidate to DoPrepare
5 Years Ago
Moved Model ForceLabel from OnValidate to DoPrepare
5 Years Ago
schema/sitem updates
5 Years Ago
▋▆▋▉▅▄▌ ▊▉▍█▌▄▆▊▍ ▍██ ▊▌ ▆▊█▍▆▄ █▄█▋▋▊▇ █▍▍▅▄
5 Years Ago
subtracting 56232 - see Asana ticket
5 Years Ago
▍▇▊▌▇▊▄▅ ▍▅▍▋▅█▉▌██ ▅▊▅▄█▍▊▌▌██▍▍▇█▄▌▇ ▅▆▋▅▅
5 Years Ago
▇▉▉▅▍▄▊▊ ▉▄▊▇▄▍█▍▆▉ ▄█▋▇▍▍▇▍▆▉▊▉▌▉▆▍▌▆
5 Years Ago
Reserialized prefabs in Assets/Prefabs (counting 5355)
5 Years Ago
Reserialized prefabs in Assets/bundled/Prefabs/fx (all 1092 of them)
5 Years Ago
Explicitly running PreparePrefabs on all prefabs (only changed 8 files though)
5 Years Ago
Merge from prefab_build_optimizations (this doesn't do anything on its own, it's just an editor tool)
5 Years Ago
merge from /growable_rain
5 Years Ago
Added support for maxreceivetime to Steam Networking
5 Years Ago
Merge from lower_face_wearable
5 Years Ago
merge from /InteractionFix