branchrust_reboot/maincancel

36,957 Commits over 4,413 Days - 0.35cph!

2 Months Ago
merge from vclouds_macos_reflection_fix
2 Months Ago
Merge from hab_altimeter
2 Months Ago
Merge from hab_altimeter
2 Months Ago
merge from easter2026_dlc - bunny costume, rustige egg, 2 wallpapers
2 Months Ago
set up salvaged axe skinnable and tested on workshop
2 Months Ago
█ ▋▆▋▊▊ ▋▄▋▋ ▆▅▍▉▌▌▊▄▊▉▅▌▄▇█▇▇▄▆
2 Months Ago
▆ ▍▄█▌█ ▄▄▄▉ ▌█▋█▊▄▅▇█▅▇
2 Months Ago
Added Salvaged Axe Workshop Source OBJ
2 Months Ago
Compile fix
2 Months Ago
Merge from cargo_player_boats
2 Months Ago
▇ ▇▋█▇▌ ▉█▋█ ▌▊▋▉▇▆▅▉▍▌▌▋▌▉▍▆▌▉▇▅▌█▊▊▄▆█▅▌▆▆▍▉▋
2 Months Ago
merge from shield_idle_collider
2 Months Ago
merge from weapon_refresh_salvaged_axe
2 Months Ago
Merge from cannon_hit_slowdown_revert
2 Months Ago
Merge from bb_triangle_floor_frame_fix
2 Months Ago
Merge from brutalist_skin_shadows_fix
2 Months Ago
Merge from camera_fog_fix
2 Months Ago
Merge from manifest_size_optimization
2 Months Ago
Merge from server_side_server_list_filters
2 Months Ago
Merge from easter_fixes_2026
2 Months Ago
Merge from armored_ladder_hatch
2 Months Ago
Merge from shield_idle_collider
2 Months Ago
Merge from shield_idle_collider
2 Months Ago
▍▊▍▋█▌▌ ▇▋▌▋ ▊▋▆▉▆▆▌▆▄▇▄▄▆▋▅▋▌▊▊▅▊▌
2 Months Ago
Merge from Armored_ladder_hatch
2 Months Ago
Merge from viewmodel_early_disable_fix
2 Months Ago
▌▊▅▄▆▆ ▋▌█▍▌▉▅▅
3 Months Ago
▍ ▉▉▍▄▄ ▋▋▋▍ ▌▍▄█▄▊▍▉█▌▊▅▄▉▇▇▍▊▋▆▅▉▋▇▍▊▊▆▋▍▆▄▋▅
3 Months Ago
Merge from turret_paintball_fixes
3 Months Ago
Merge from viewmodel_early_disable_fix
3 Months Ago
Fix junkpiles spawning on sleeping bags
3 Months Ago
Fix water junk piles spawning too close to water monuments
3 Months Ago
Fixed issue with foliage stones normals being incorrect after the non-uniform vertex normals toggle was added
3 Months Ago
Tweaked watchtower placement distance
3 Months Ago
merge from hackweek_server_mesh_cull
3 Months Ago
Merge from wiretool_rpcflood_fix
3 Months Ago
Merge from shipping_container_skin_frames_fix
3 Months Ago
Merge from storage_box_dlc_corpse_references
3 Months Ago
Merge from auto_particle_cinematics
3 Months Ago
Merge from hackweek_server_mesh_cull Removes Mesh data from server builds that is only used for client rendering Saves around 620mb of memory at runtime Removes 2.7GB on disk from server builds Any mesh marked as R/W (due to collisions) is still included, as well as some AI animations and a select few animations that are needed on the server
3 Months Ago
Merge from worldpositiongenerator_optimise_2
3 Months Ago
▅▊▋▊ ▇▉▉█▋▆▉▅▅ ▍▄█ █▅▌▄▄ █▇▅▊▍▋▆▋▇█ ▋▇▅▊ ▇▋█ ▊█▋▌▉▍▆
3 Months Ago
Limit watch tower placement to every ~20m
3 Months Ago
merge from creative_freebuild_fix
3 Months Ago
Merge from item_mod_radial_menu
3 Months Ago
merge from /indirect_instancing
3 Months Ago
Merge: from sv_occlgroups_fix_reinit - Bugfix for ServerOcclusionGroups NRE for players with custom init flow - Unit tests Tests: ran unit tests
3 Months Ago
Merge: from serverprofiler_linux_fix - Bugfix for server profiler recoirding empty streams or infinitely recording on Linux Tests: perfsnapshot on Ubuntu
3 Months Ago
Merge from vertex_normal_debugger_tool
3 Months Ago
Merge from indirect_instancing_motion_vectors