30,724 Commits over 3,867 Days - 0.33cph!
Merge Bikes -> main. Improves driving physics and adds improved spawn point system.
Merge from travelling_vendor/dynamic_vendor_pricing
Thank you to everyone who has supported Rust over the past 10 years and 100,000 commits. Here's to 100,000 more!
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Pedal trike: Fixed non-local clients still using the hand IK when holding items
Revert subtractions of bike merges from yesterday
Merged Travelling Vendor -> Main
merge from runtime_profiling_entity_csv -> main
Merge Travelling Vendor -> Main
Merge from qol_building_preview_lerp_snapping -> main
Merged Travelling Vendor -> Main
Merge Travelling Vendor -> Main
Fixed player deployed elevators not draining batteries (had no input set to main power slot)
Fixed shadow cascade blending gaps/artifacts when using low FOV camera
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Subtract the other two merges from Bikes from today
Subtract
99906 merge for now, bouncy motorbike bug
merge from hood_and_cuffs
merge from save252 - Staging wipe
Merge from tutorial_speakwith
Merge from auto_turret_demo_fix
Merge from static_props_03
Merge Travelling Vendor -> Main (Again!)
Merge from travelling_vendor/dynamic_pricing
Merge Travelling Vendor -> Main
Merge from analytics_junkyard -> main
Merge from fix_barricade_subway_entrance -> main
Fix official servers tab not loading all servers when cache is turned off
Fixed IO hoses material fuckery again, unity didn't like the renames
merge from hood_and_cuffs
Merge from snow_effects_roll_back_and_meshLOD_conversion
merge from hood_and_cuffs
Merge from fix_batching_rainbow_logs -> main
Merge from dismount_parachute_fix
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from water-fog-scatter-strength2
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Merge from fix_building_preview_logging -> main
merge from fix_barricades_car_placement -> main
Merge from /main/visualshader
Merge from fix_barricades_rocks_monuments -> main