32,177 Commits over 4,018 Days - 0.33cph!
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Switch back to .net 4.x (for modders)
Don't report "active agent" navmesh errors
Fixed shaders causing issues with transparent materials under point/spot cookie lighting
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Can't order servers by wiped date
Added Jenkins-Client.Groovy, Jenkins-Server.Groovy
Removed Jenkinsfile
Fix alt look rotation not working with debugcam enabled, also fix alt looking not showing in third person
Fix camera rotation regression when mounted and parented at the same time
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Don't allow empty messages to be sent, truncate extra long messages before sending them
Make hiding the body and VM when alt looking less aggressive
Rebuilt all monument prefabs using truck models
Fixed vent_LOD1 read-only mesh collider errors
Updated launch_site and Hapis
Fix funky viewmodel positioning when parented
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Added some textures in Content/Player+Props+Structures+Vehicles and Prefabs/Clothes to streaming pool
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Added streaming texture search utility (editor only)
Fix combatlog not usable without admin
Fixed door.hinge textures not read/write for some reason
Added some textures in Prefabs/Clothes, Prefabs/Deployable, Prefabs/Instruments and Prefabs/Weapons to streaming pool
Added some textures in Rust.Ai, Prefabs/Tools, Prefabs/Resource, Prefabs/NPC and Prefabs/Misc to streaming pool
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Abort connection if connecting to an EAC protected server without EAC loaded
Fixed DownloadStringCoroutine
Less spammy dedicated server bootup
Benchmark record bundle sizes
gc;totalmemory to megabytes
Fixed array exceptions in DevMovePlayer
Fixed DownloadStringCoroutine errors
Fixed DownloadStringCoroutine errors
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c