34,569 Commits over 4,444 Days - 0.32cph!
Added ai.killscientists server command
Merge from companion_server_offline
Automatically tests Rust+ connections to servers and disables it if it fails
hobo barrel can now be picked up and repaired
Merge from firstpersonspectate
Merge from viewmodel_aspect_clipping (less vm clipping at ultrawide aspect ratios)
Merge from LoadMapFile (editor only)
▌█▍▄▄▅ ▄▆▍▅▉▊▇▆ █ ▍▄▉▄▇▊▊▅ █▊▌█ ▌▍▅▉▄▊▍▅
Mac server build is no longer uploaded
Steam upload files for aux02 branch
merge from xmas_update_2021
Merge from xmas_update_2021
merge from xmas_update_2021
Fixed Santa permanently pitching down 20 degrees and flying perfectly straight instead of "swimming" to different angles as intended. Regression introduced in
67335.
Merge from xmas_update_2021
merge from xmas_update_2021
merge from /xmas_update_2021
Merge from xmas_update_2021
Merge from xmas_update_2021
merge from /xmas_update_2021
subtract
67388 for clean merge
ai combat state timing tweaks
Fixed screenshots appearing blurry if taken while the admin UI is open (triggering via a keybind would have bypassed this issue)
Remove the TODO on healthFraction in BaseCombatEntity saying to rename it to healthNormalised. It's been more than six years, let's stick with healthFraction at this point.
Enable saving on all vehicle mount seats (re Rohan's mounting changes)
Fixed an issue where connected speakers would sometimes play audio while unpowered
fixed RF deployment stacking
Set the new dropsLoot bool to true by default on StorageContainer (match old dropChance behaviour)
Extra null check + convert EntityFuelSystem to used the typed version of EntityRef
Merge FloatingBackpack -> Main
Merge from demo_lerp_fix (smooths out movement of entities in demos)