branchrust_reboot/maincancel

32,742 Commits over 4,079 Days - 0.33cph!

4 Months Ago
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4 Months Ago
Added correct data path and log path when checking for DLSS support
4 Months Ago
merge from fast_debug_draw (fix shader on metal)
4 Months Ago
Temporarily disabling DLSS/DLAA due to crashes
4 Months Ago
merge from terrain_ignore_grid
4 Months Ago
Merge from fast_debug_draw
4 Months Ago
Merge from fireflickerfix
4 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
4 Months Ago
merge from laserlight_green_fix
4 Months Ago
siegeweapons_terrain_proxy_fix -> main
4 Months Ago
merge from sirenlight_culling_fix
4 Months Ago
Removed ItemInformationPanel.EligableForDisplay warning log
4 Months Ago
flameexplosive_effect_alignment_fixes -> main
4 Months Ago
merge from horse2_fixes/handling
4 Months Ago
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4 Months Ago
merge from horse2_fixes/handling
4 Months Ago
Fixed DLSS server compile errors
4 Months Ago
Merged DLSS/DLAA AMD crash fix into main
4 Months Ago
Merge from fast_debug_draw (expand character set)
4 Months Ago
merge from flamejet_optimisation
4 Months Ago
revert_sprinkler_amount -> main
4 Months Ago
fix server build
4 Months Ago
ghost_sprinklers_fix -> main
4 Months Ago
Merge from fast_debug_draw
4 Months Ago
merge from flameturret_optimisation
4 Months Ago
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4 Months Ago
siegeweapons_terrain_proxy_fix -> main
4 Months Ago
Merge from cinematic_lod_convars
4 Months Ago
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4 Months Ago
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4 Months Ago
Merge: from profiling_improvements Further reducing overhead by recording 25% less data overall (based on 350p release server snapshot) Tests: Took a snapshot on Craggy in Editor
4 Months Ago
merge from train_prevent_building
4 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
4 Months Ago
merge from fonts_fallback
4 Months Ago
merge from fonts_fallback
4 Months Ago
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4 Months Ago
merge from fix_junkpile_despawn_delay -> main
4 Months Ago
merge from fix_optional_protobuf_effect -> main
4 Months Ago
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4 Months Ago
Merge from presets_editor/quality
4 Months Ago
merge from iocounter_settarget_fix
4 Months Ago
merge from ballista_mountchaining_fix
4 Months Ago
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4 Months Ago
merge from playerlights_culling_fix
4 Months Ago
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4 Months Ago
merge from train_prevent_building
4 Months Ago
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4 Months Ago
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person Also increased the culling distance
4 Months Ago
Fixed clearinventory and refillvitals commands not working when ran from a bind
4 Months Ago
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