30,719 Commits over 3,867 Days - 0.33cph!
merge from hackweek_renderlod_collapse
Remove translation debug logs
Fixed broken modular car spawn commands
Merge from hackweek_renderlod_collapse
Added ch47event convar, similar to cargoshipevent
Fixed stacks of engine components being lost when dragging over existing items in the modular car engine bay editor UI
Remove one more doNonUserSpawn, fix compile
Remove no-longer-used 'non-user-spawn' modular car engine code
Fix in-game news header stretching/squishing
merge from map_perf_improvements2
merge from hackweek_renderlod_collapse
merge from ship_patrol_path_vis
merge from searchlight_fixes
merge from io_seismic_sensor
merge from boombox_toggle_fix
Fixed broken Rowboat prefab
merge from clamp_screen_shake
merge from water_purifier_pickup
merge from hackweek_renderlod_collapse
merge from toggle_inputs_chat
merge from launch_site_lod_culling_fixes
merge from fix_scrapforsale
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merge from wiring_near_vehicles_fix
merge from water-fog-scatter-strength
subtracting
97607 wiring_near_vehicles_fix - broken prefabs
merge from io_seismic_sensor - Art placeholder
merge from searchlight_fixes
Merge from hackweek_renderlod_collapse
merge from hackweek_renderlod_collapse
merge from boombox_toggle_fix
merge from wiring_near_vehicles_fix
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merge from client_tickrate_increase
merge from skin-bundles-2024-05
merge from anti_rad_tea_rework
Merge from hackweek_renderlod_collapse
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merge from wiretool_fixes2
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merge from roman_candles_limit