branchrust_reboot/maincancel

35,242 Commits over 4,324 Days - 0.34cph!

6 Years Ago
autoturret reload sounds
6 Years Ago
compile fix
6 Years Ago
Removed road mesh offset of 0.01m (makes it hover too much)
6 Years Ago
Adjusted roadside monument loot spawns on tier 1 and 2
6 Years Ago
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6 Years Ago
Merge from hitboxes
6 Years Ago
can not use broken weapons in turrets
6 Years Ago
firework limiting
6 Years Ago
Merge from hitboxes
6 Years Ago
Removed trail paths from junkyard S2P Junkyard
6 Years Ago
fix sedan_a_wrecked was using the painted variant material and not the wrecked one
6 Years Ago
don't cull patrol helicopter
6 Years Ago
Auto turrets can no longer use MGL and rocket launcher
6 Years Ago
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6 Years Ago
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6 Years Ago
turret crouch exploit fix
6 Years Ago
mgl/rl turret nerf turret now aims at portion of player above water if possible
6 Years Ago
samsites drop ammo
6 Years Ago
turret drop fixes
6 Years Ago
bugfixes
6 Years Ago
skin approval
6 Years Ago
merge from autoturret_2
6 Years Ago
Merge from hitboxes
6 Years Ago
Merge from hitboxes
6 Years Ago
Merge from tree_game
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed wrong asset paths for monument benchmarks
6 Years Ago
Merge from hitboxes
6 Years Ago
merge from hitboxes
6 Years Ago
Merge from hitbox system
6 Years Ago
Merge from firework_benchmark
6 Years Ago
River mesh import settings fixes
6 Years Ago
more for Hapis
6 Years Ago
Road material fixes for Savas, Savas koth and Hapis
6 Years Ago
merge from ring_road
6 Years Ago
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6 Years Ago
Merge from new_commands
6 Years Ago
Always save config when exiting the game
6 Years Ago
Optimized closing the game
6 Years Ago
Merge from skeleton optimisations
6 Years Ago
Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
6 Years Ago
Horse loot through buildings fix
6 Years Ago
Fix map not zooming
6 Years Ago
Merge from firework_benchmark
6 Years Ago
Merge from firework_benchmark
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from skeleton optimizations