branchrust_reboot/maincancel

34,654 Commits over 4,232 Days - 0.34cph!

15 Days Ago
merge from rivals
15 Days Ago
Merge from food_qol
16 Days Ago
hooked up kick hazmat icon to skinnable
17 Days Ago
merge from hbhf_deployvolume_fix
17 Days Ago
vault door impact fx hit fix
18 Days Ago
Removed save file name from Craggy's GameSetup
18 Days Ago
Merging fpbuild related changes to main branch
18 Days Ago
merge from automatedtesting
18 Days Ago
merge from directional_foliage_displacement
18 Days Ago
merge from puzzle_reset_hotfix
18 Days Ago
merge from sort_fixes
18 Days Ago
merge from fix_terrain_nametags
21 Days Ago
Merge: from spectate_related_cmd_fixes - sleeping-/usersinrange commands now run from spectated player's position, if spectating Tests: used commands when spectating
21 Days Ago
multi_drop_nre_fix -> main
21 Days Ago
Merge: from spectate_command_fix - Bugfix for spectate doing nothing when spectating far-away player - Bugfix for error on respawn after spectate if previously didn't have a spectate target Tests: used spectate out of network range 10 times in a row, used keybind to spectate twice in a row - no issues
21 Days Ago
Merge from puzzle_reset_hotfix
21 Days Ago
merge from fireballyellowfix
21 Days Ago
merge from elevator_power_draw_fix
21 Days Ago
merge from rpg_skin
21 Days Ago
merge from storepage_backbutton_fix
21 Days Ago
merge from hmlmg_skinviewer
21 Days Ago
merge from checkoutresult_fix
21 Days Ago
merge from sort_stack_fix,
21 Days Ago
Merge from puzzle_reset_hotfix
22 Days Ago
merge from multidrop_nre_fix
22 Days Ago
merge from server_occlusion_height_fix
22 Days Ago
merge from green_hazmat
22 Days Ago
merge from storepage_fixes
22 Days Ago
subtract 136367
23 Days Ago
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23 Days Ago
SoundDefinition can specify if a sound should stop when its parent is destroying instead of always finishing rpg7 viewmodel anim sounds stop on parent destroy
23 Days Ago
default ttk values to 1.0
23 Days Ago
Disable dynamic occlusion pausing until further fixes because it seems to be enabling static occlusion long before parenting is finalized, causing it to think the static position is 0,0,0
23 Days Ago
updated minifridge box collider
23 Days Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
23 Days Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
23 Days Ago
minifridge techtree unlocking
23 Days Ago
merge from diving_goggles_fix
23 Days Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
23 Days Ago
Merge from minifridge
23 Days Ago
merge from fix_has_respawn_options -> main
24 Days Ago
Show a right click context option to add the selected item to the current tech tree graph
24 Days Ago
Merge from rpg_skin
24 Days Ago
Update TerrainCopyPaste to generate undo snapshots before pasting
24 Days Ago
Fixed tech tree editor window populate buttons not working
24 Days Ago
Merge: from baseplayer_serverupdateparallel - Optim for OcclusionV2 - remove extra hash lookup in a busy loop Tests: with UsePlayerUpdateJobs 2 - toggled invis in close proximity and far away, suicided away from spawn and flew back, teleported around
24 Days Ago
Merge from fix_use_bundles
24 Days Ago
merge from fix_dynamic_occlusion_pooling -> main
24 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 2 not replicating players for spectators - Bugfix for leaking players in occlusion groups Tests: spectated players from far away. Inspected server state after killing a sleeper
24 Days Ago
merge from puzzle_reset_changes -> main