branchrust_reboot/maincancel

32,740 Commits over 4,079 Days - 0.33cph!

8 Days Ago
beehive_spawn_swarm -> main
8 Days Ago
beehive_spawn_swarm -> main
8 Days Ago
instant_camera_flash_fix -> main
8 Days Ago
Merge from foliage_instancing
8 Days Ago
static electric heater now provides comfort S2P Oilrig small and large, radtown
8 Days Ago
merge from Raspberry_stacksize
8 Days Ago
merge from hackweek_command_block
8 Days Ago
merge from /missingphysimpacts/physimpacts3resurrection
8 Days Ago
merge from shopfront_deploy_fix
8 Days Ago
merge from save268 - Staging wipe
9 Days Ago
Possible LootPanelRecycler NRE fix
9 Days Ago
instant_camera_flash -> main
9 Days Ago
NPCPlayerNavigator.TargetAimPositionOffset NRE fix
9 Days Ago
Targeting attachment icon Fixed not being able to dismiss pings that are too far away
9 Days Ago
SyncVars -> main
9 Days Ago
catapult bee bomb sounds
9 Days Ago
syncvars -> main
9 Days Ago
merge from main/new_silencer_sounds
9 Days Ago
merge from blue_industrial_light - ingame store page and steam item file with new media and description including blue light to pack
9 Days Ago
fix submarine underwater fog (WaterWindow)
9 Days Ago
Merge from macos_env_volume_issues
9 Days Ago
merge from wallpaper/floor
9 Days Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
9 Days Ago
Merge from foliage_instancing
9 Days Ago
merge from wallpaper/floor
9 Days Ago
merge from inputfield_rtl_fix
9 Days Ago
merge from wallpaper/floor
9 Days Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
9 Days Ago
merge from wallpaper/floor
9 Days Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
9 Days Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
9 Days Ago
phrases
9 Days Ago
Merge from silencerstuff
10 Days Ago
Memorycell top bulb uses the right material. (Green instead of blue)
10 Days Ago
Shifted the darkness volume up a little bit in the cargoship interior.
10 Days Ago
merge from wallpaper/floor
10 Days Ago
Giant Excavator Lighting prefab assets moved to World layer.
10 Days Ago
bee_catapult_bomb_clipping_fix -> main
10 Days Ago
Fixed chicken coop hatching not working
10 Days Ago
merge from wallpaper/floor
10 Days Ago
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10 Days Ago
/main/bee_catapult_bomb_clipping_fix -> main
10 Days Ago
patrol_heli_Infinity_number_fix -> main
10 Days Ago
merge from fix_editor_monument_menu -> main
10 Days Ago
merge from hackweek_command_block
10 Days Ago
boomerang_anim_tweaks -> main
10 Days Ago
Merge from graphics_settings_size_fix
10 Days Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
10 Days Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
10 Days Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage