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34,845 Commits over 4,505 Days - 0.32cph!

19 Days Ago
merge from HAB_armour_health_fix
19 Days Ago
Fixed placement of wooden barricade and barbed wooden barricade. Raised notInSphere checks that were preventing placement. Tightened bounds setup so the tests still pass. Tested placement on terrain and construction in editor
19 Days Ago
merge from fix_cliff_gaps
19 Days Ago
Double the speed of navmesh generation, fix some loading saves not working, fix some navmesh tiles missing, add logs to troubleshoot OOM issue
19 Days Ago
merge from cui_updates
19 Days Ago
game_room_dlc -> main
19 Days Ago
Compile fixes
19 Days Ago
merge from 2Bench2Fixed
19 Days Ago
merge from Softcore_T2T3bench
19 Days Ago
merge from fix_cliff_gaps
19 Days Ago
Merge from sleeper_hardcore_fix
21 Days Ago
updated wording on some items
22 Days Ago
Merge from rustplus_camera_fixes
22 Days Ago
Update(editor): SaveViewer - add a size check when loading a save - also emit what was the last prefab loaded (if there was one) to help track down protobuf/save without save protocol update Tests: used to load a borked save, didn't get stuck in an infinite loop
22 Days Ago
merge from terrain_anchor_tooling
22 Days Ago
merge from mission_screen_flicker_fix
22 Days Ago
Merge: from fix_app_turretcontrol - No changes, just plastic history graph cleanup
22 Days Ago
Upgrade "prefab not found in any asset scenes" log to a warning
23 Days Ago
Merge from rustnav_draw_fix
23 Days Ago
Merge from terrain_renderer
23 Days Ago
merge from fix_second_hotbar -> main
23 Days Ago
merge from fix_highwall_decay_delay -> main
23 Days Ago
merge from boat_foundation_clipping_improv
23 Days Ago
Merge from autoturret_compile_fix
23 Days Ago
merge from demoui2
23 Days Ago
Merge: from fix_app_turretcontrol - Bugfix for frozen turret view in Rust+ app Tests: controlled turret in Rust+ app
23 Days Ago
merge from sculptures
24 Days Ago
Merge from bag_favourite
24 Days Ago
Merge from occlusion_culling_nre_fix_2
24 Days Ago
Merge from rustplus_camera_fixes
24 Days Ago
Removed some unused anim events on the wire/hose viewmodel pointing to effects that no longer exist
24 Days Ago
Merge from explosion_fx_script_cleanup
24 Days Ago
Merge from water_catcher_tests
24 Days Ago
merge from admin_status_indicators
24 Days Ago
merge from codeanalyzer_getwrapperattrib
24 Days Ago
merge from gamemode_tag_active_fix
24 Days Ago
merge from editor_hotbar_swap -> main
24 Days Ago
Merge from terrain_renderer
24 Days Ago
merge from buried_item_null_checks
24 Days Ago
Merge: from codeanalyzer_getwrapperattrib - Update Rust.CodeAnalyzer for PoolAnalyzerGetWrapperAttribute support - Bugfix 4 pool leaks from above attrib Tests: compiler simulator passes
Rin
24 Days Ago
merge from CollaredShirt0
24 Days Ago
Merge from recyclebin_storage
25 Days Ago
Merge from rustnav_draw_fix
25 Days Ago
Merge from debug_npcanimcontroller_alloc
25 Days Ago
Merge from rustnav_draw_fix
25 Days Ago
Merge from vine_tree_nav_fix
25 Days Ago
merge from game_room_dlc
25 Days Ago
merge from shieldonback
25 Days Ago
Merge: from fix_unitask_taskpool - Bugfix for not-thread-safe taskpool Tests: unit tests + booted into craggy with Jobs 4
25 Days Ago
Add clan ID to Rust+ clan announcement push notification data