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Merge from teslacoilfix (distance culling inconsistencies)
Merge from fix_protobuf_field_0
bee_bomb_distance_changes -> main
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Changed how the EnvironmentVolumeLOD component gets added to EnvironmentVolume objects by using IPrefabPreProcess instead of Awake as this could have caused issues with object pooling
merge from S2P_bugfixes_for_quickfire
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Tweaked barricade cover barricadeDamageMultiplier
Merge from foliage_instancing
Merge from environment_volume_lods
merge from cooling_towers_volumes_fix
merge from jungle_update/jungle_update_improvements (fix - Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle)
Added bamboo barrels to the storage adaptor prevent building exemption list so that all of the surrounding adaptor sockets can be used
merge from wallpaper_nre_fix
merge from swapseat_hotbar_fix
merge from swapseat_hotbar_fix
merge from main/sound_misc_may_2025
added new spoiled produce model, lods and textures
updated prefab
Subtractive Merge:
122426 (New environment volume lodding was causing issues on world gen, reverting for now)
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
merge from industrial_blue_light (phrases)
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merge from wallpaper/floor
Merge from environment_volume_lods
merge from wallpaper/floor
Fixed HBHF config buttons not working, broken on
121245
Handle foliage grid in tutorial island
Reduced amount of rad pill in jungle crates
Waterwell vendor now sells advanced harvesting and crafting teas
Offically allow small wooden box placement on wall shelves, small box placement eased
MP5 durability/condition increased
add back relief mapping stuff that was accidentally reverted in prior merges
tweaked wallpaper store images, brighter and slight vignette
merge from main/jungle_sound_polish
Correctly check for demolish support when checking flag
merge from wallpaper/floor
chicken_pie_cleanup -> main
beehive_spawn_swarm -> main
Primitive gamemode uses the old explosive crafting recipe for the explosive catapult ammo