branchrust_reboot/maincancel

33,459 Commits over 4,140 Days - 0.34cph!

4 Days Ago
merge from pilot_hazmat_dlc
4 Days Ago
merge from new_menu2/uishadows_optim
4 Days Ago
merge from fix_terrain_hole_clipping
4 Days Ago
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
5 Days Ago
merge from new_menu2 - 127788 Fixed social context menu appearing under the friend list
6 Days Ago
merge from fix_hardcore_spawning_mlrs -> main
6 Days Ago
merge from new_menu2 - 127778 Fixed CUI not hidden when opening the main menu
6 Days Ago
new_menu2 -> main
7 Days Ago
merge from add_pumpkin_lowgradefuel -> main
7 Days Ago
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7 Days Ago
merge from fix_hardcore_spawning_mlrs -> main
7 Days Ago
merge from new_menu2
7 Days Ago
new_menu2 -> main
7 Days Ago
merge from new_menu2
7 Days Ago
merge overflowing weapon stats fix
7 Days Ago
new_menu2 -> main
7 Days Ago
new_menu2 -> main
7 Days Ago
new_menu2 -> main
7 Days Ago
Merge from tugboat_toot
7 Days Ago
Fixed ambient lighting when switching between items in your hotbar
7 Days Ago
Merge from compass
7 Days Ago
subtracting 127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one" https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
7 Days Ago
merge from tugboat_toot
7 Days Ago
merge from pilot_hazmat_dlc
7 Days Ago
Merge from foliage_transmission_shadowing
7 Days Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
7 Days Ago
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7 Days Ago
merge from new_menu
7 Days Ago
Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
7 Days Ago
new_menu -> main
7 Days Ago
merge from fix_icon_generator_hide_during_render -> main
7 Days Ago
merge from new_menu
7 Days Ago
merge toggleable weapon stats display to main
8 Days Ago
merge from fix_icon_generator_hide_during_render -> main
8 Days Ago
More FoliageGrid null checks to try and fix errors on disconnect
8 Days Ago
fix dynamic accuracy weapon stat
8 Days Ago
Merge from compass
8 Days Ago
merge from fogmethod1 (sky branch)
8 Days Ago
Fixed SkinGlowTester NRE when generating skin icons
8 Days Ago
new_menu -> main
8 Days Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
8 Days Ago
merge from new_menu
8 Days Ago
Merge from ammocontainer_garbage
8 Days Ago
phrases
8 Days Ago
merge from save270
8 Days Ago
merge from new_menu
8 Days Ago
new_menu -> main
8 Days Ago
merge from new_menu
8 Days Ago
merge from new_menu
8 Days Ago
merge from new_menu