branchrust_reboot/maincancel

35,246 Commits over 4,324 Days - 0.34cph!

7 Years Ago
db shotgun worldmodel prefab lod fix
7 Years Ago
Merge from global_trees
7 Years Ago
fixed crate marker sending too many network updates
7 Years Ago
minicopter sleep fixes
7 Years Ago
potential NRE fix
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minicopter optimizations
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Added eye_blinking and eye_movement convars
7 Years Ago
Merge from playeranimator_swap_test
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old skin stuff
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Hitch & Trough: Lods/Col/prefab setup/materials & textures
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Added streamer mode to options menu
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Arcade machine gibs
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Skin.ReadDefaults NRE fix
7 Years Ago
Merge from unloadprefabs_2
7 Years Ago
Forced world serialization rebuild to refresh world file on clients that joined a new server and servers that wiped today
7 Years Ago
Scene2Prefab on swamps to fix checksum mismatch (Plastic subtract fuckup?) Forced world serialization rebuild to refresh world file on clients that joined a new server and servers that wiped today
7 Years Ago
skin approval LookRotation fix
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Disabled GraphicsRaycaster component on ChippyGame (perf)
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Disabled raycast target on world UI of Chippy arcade and vending machine (performance)
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disabled "no ideal mount" spam
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Subtracting 36501 (see #rust)
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bundle fix
7 Years Ago
Fixed junkyard APC mat
7 Years Ago
merge into main
7 Years Ago
Fixed Rustige Egg not taking splash damage
7 Years Ago
Packet handling profiling
7 Years Ago
AI sense performance improvements at the cost of animals no longer sensing NPCs (but NPCs also no longer doing expensive visibility checks on other NPCs)
7 Years Ago
Removed default alt inputs causing phantom UI inputs
7 Years Ago
Switched back to multibox pruning broadphase for better physics performance, particularly on the server
7 Years Ago
Added skin memory usage to print_loaded_skins
7 Years Ago
Updated DebugEx