39,686 Commits over 4,566 Days - 0.36cph!
privilegecache.enabled convar set to non-admin so we can enable it on the client via the steam launch args
merge from cannonball_ignore_waterhits
Fixed selection history editor window repainting constantly
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Fixed picking up mushrooms not showing the total owned in the pickup notice
merge from optimize_upkeep_multiplier -> main
merge from frankensteintable_priv
merge from cliffs_heightcollider_fix
Remove leftover log in RotaryGunCylinderViewmodelComponent
merge from deepsea_unloading
Merge from hemp_colour_swap
Merge from Livestock_animals, fix extremely long AI tests
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Fix frankenstein pet not moving, it had no nav agent component
Fix no navmesh in halloween dungeons, they were filtered by the out of bounds check
Fix all milky and creamy teas + rich pies icons artifacting
Fix new locked crate icon artifacting when zoomed out on the map
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merge from misc_logging_cleanup 🧹
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merge from ledgedrop_crouch_fix
merge from disable_tip_npcs
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More missing UnityEvent attributes, fixing ballista broken down anim, quarry bucket drop effects and metal detector swing sounds
Fixed ballista and catapult sounds not playing in builds, missing unity event attribute
merge from modulator_as_struct
Restored TMP missing font log warning on the client
merge from skinviewer_bg_fix
merge from skinsmemory_optims
merge from egghunt_spawning_fix
merge from pendingnotice_fix
merge from firstperson_turnanims
merge from headik_wounded_fix
Merge from render_pipeline_testing
Merge from hemp_colour_swap
Merge from sprint_metabolism
Fix distance flares getting (permanently?) stuck off sometimes
merge from fix_switch_ammo_reload -> main
Merge from SpiralStaircaseFix2
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Merge from SeedExtraction