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107,019 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Cargo ship hull progress backup
6 Years Ago
skin approval
6 Years Ago
Merge from main
6 Years Ago
Merge from bandit_perf
6 Years Ago
crew building exterior progress backup
6 Years Ago
Added an additonal LOD level to wooden cabins Removed gaps between planks on LOD2
6 Years Ago
Cherry picking 27985
6 Years Ago
Cherry picking 28003
6 Years Ago
Added prevent_building_cube and prevent_building_sphere prefabs (custom maps)
6 Years Ago
Added static lanterns next to shopkeepers
6 Years Ago
Underwater crates sync position
6 Years Ago
Radtown loot prefabs respawn automatically if not spawned via spawn group (for custom maps)
6 Years Ago
Compile fix
6 Years Ago
Rebundling textures so future additions only require 1-2 bundles to be changed
6 Years Ago
crew building exterior progress backup
6 Years Ago
▉▋█▌ ▍▋ ▌ ▍▅▊▄ ▆█▋▄, ▉▊▄▅ ▉▊▅ █▇▇▋ █▅▋▍ ▍▉▍▆▆ █▄▌▆█▊ ▄▇▅▋▌▋. !▍▋▍ ▅▌█▅▋▇ ▇▄.█▆▆_▋▅▆▊_█▆▅█_▊█▌▋▊▍_▊▌▆▊▉▍_█▇_▌▋▅▄▌▉▌▄
6 Years Ago
▅▆▌ ▍▆▄▅█ ▌█▋▅▌▇▉▊▋▅▆ █▇▇▆▅▌ ▍▋▆▅ ▍▌▌▍ ▇▄▊▆▆▅ ▆██▅▋▇. !▆█▄▆▉ ▋▄.▅▅▋_▋▍▋▄_▆▇▌▆_▌▊▌▅█▇_▍█▉▍▍▄ ▍▅▉▋▊█.
6 Years Ago
6 Years Ago
Disabled mv on clothes lowest lods
6 Years Ago
Subtract 28014, not necessary in this case
6 Years Ago
Disabled mv on skin and hair lowest lods Patched obj mv fix to ignore non-object gen
6 Years Ago
Disabled mv+shadows on weapon worldmodels lowest lod
6 Years Ago
Disabled motion vectors and shadow casting on weapon entities lowest lod
6 Years Ago
Enabled shadow casting on LOD2 for wooden cabins only
6 Years Ago
Added batching to wooden cabins Disabled shadows on LOD1 and LOD2 on several objects in the bandit town Disabled particle fog
6 Years Ago
Artic forest tweaks
6 Years Ago
Cargo ship hull progress
6 Years Ago
fixed boats decaying while in use
6 Years Ago
Cherry picking audio fixes
6 Years Ago
Cargo ship hull progress
6 Years Ago
Skin update
6 Years Ago
crew building exterior wip
6 Years Ago
▌▇▇▊▄▅▋ ▄▊▋ ▆▅▊▍▄ ▄▌▆▋▋▊▌ ▉▇▆▆▄▇▇ ▆▅▇▅▋▆▄▋ ▋▉▉▋▋▊▍▇ (▊▅▍▊▌ ▅▌▄▇▋ ▄▌▄▇▋▅ █▊▇▊▌▍▍▋)
6 Years Ago
Updated skin icons
6 Years Ago
[D11] Editor commands for testing asset-stripped server builds.
6 Years Ago
Fixed exception on workshop skins that aren't installed at all and only exist in the cache
6 Years Ago
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6 Years Ago
Fixed build server moving texture bundles to wrong folder when using -buildTo
6 Years Ago
Include skins in main install
6 Years Ago
crew building exterior [greybox end]
6 Years Ago
Cargo ship hull progress
6 Years Ago
changed size of L96 normals
6 Years Ago
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
6 Years Ago
8x scope, materials, prefab and collision mesh
6 Years Ago
Removed asset bundle splitting, see if that works
6 Years Ago
Cargo ship hull and scene progress
6 Years Ago
crew building WIP
6 Years Ago
Fix custom spread curves sometimes being stomped by modulation Tree fall sound tweaks
6 Years Ago
Ambience fix for real this time
6 Years Ago
Bandit guards are now more reactive to explosives. Guards put at base level of dredge. Bandit town scene2prefab.