reporust_rebootcancel

106,188 Commits over 3,806 Days - 1.16cph!

9 Years Ago
added some extra blood mist to the bullet impact fx so it's easier to see if you shot a player / animal added script that enables the RPG viewmodel to swap out different RPG types added a firebomb particles and (and accompanying script) that can be used for things like fire grenades etc..
9 Years Ago
Fixing trees for real.
9 Years Ago
Hapis watermap, radiation and loot. Oak errors. Network++
9 Years Ago
Language selection icon, explanation
9 Years Ago
Add ability to control audiosource spread over time (so we can make the gunshot reverb tails less directional) Improved gunshot sounds for some guns (WIP)
9 Years Ago
merge from main/animalfootsteps
9 Years Ago
merge from main
9 Years Ago
Fixed DDraw errors since bundle change
9 Years Ago
Tweaked building components to prevent building inside rocks
9 Years Ago
merge from main
9 Years Ago
This should help with dropped items falling through rocks and stuff Renamed Ruins/Resources back to Ruins/NotResources
9 Years Ago
Merge from unsuckhapis1 Network++
9 Years Ago
Converted cull grid to a generic LOD grid (can of course still be used to cull stuff)
9 Years Ago
Server compile fix
9 Years Ago
Language selector wip
9 Years Ago
merge from main
9 Years Ago
pre-merge
9 Years Ago
Debug Errors for P2P voice chat failures
9 Years Ago
Updated steamsdk
9 Years Ago
Made smooth rock material parameter blending entirely generic (supports all types of shader properties on any kind of object)
9 Years Ago
player preview can use deferred rendering now Updated phrases
9 Years Ago
Can cancel in progress craft Cancel crafting on die - return inventory to allow looting Cancel crafting on disconnect Fixed interacting with invisible crafting buttons
9 Years Ago
Fixed escape not working properly on sleeping bag rename Fixed selected item option button being too white when selected
9 Years Ago
Tweaked slippy dropped item frictions
9 Years Ago
fix for fix
9 Years Ago
Hide serverside renderers in dropped items (editor)
9 Years Ago
fixed ak47 viewmodel clipping
9 Years Ago
Hide clothing particles in first person
9 Years Ago
revolver less palmy
9 Years Ago
Fixed weapons at feet
9 Years Ago
Fixed server errors when cooking wolf meat
9 Years Ago
Pre-topo-fuckup backup.
9 Years Ago
candle hat icon
9 Years Ago
Fixed map being all sea for reduced graphics quality
9 Years Ago
Fixed FileSystem_Editor.LoadAll returning non distinct Fixed selected menu items not showing properly Item definition menu options can have conditionals, added actions, added cycles Fixed player not cycling inventory Fixed missing pickup icon Candle Hat item doesn't need a backing entity
9 Years Ago
Fixed NRE in GetItemOptions
9 Years Ago
Melee tweak fix
9 Years Ago
Melee attack tweak
9 Years Ago
Making a bunch of other fire materials emissive
9 Years Ago
updated the mecanim to use the new 3rd person SMG animations tweaked some settings on some of the fire sprites
9 Years Ago
Network++
9 Years Ago
Fix for the fix
9 Years Ago
Hacking CurrentPopulation so it works properly in Asset Bundles
9 Years Ago
Merge from main
9 Years Ago
merge from main
9 Years Ago
Missing files.
9 Years Ago
backup
9 Years Ago
3rd person animations for the SMG
9 Years Ago
Candle hat wip
9 Years Ago
Added Menu.ShowOnItem Added logic for BoneRetarget ( for clothing items to attach entities to bones ) BaseNetworkable automatically verifies PrefabID Moved GetItemOptions to BaseEntity