reporust_rebootcancel

106,188 Commits over 3,806 Days - 1.16cph!

9 Years Ago
code cleanup spawn rules
9 Years Ago
WIP smoke rocket (disabled)
9 Years Ago
Tweaked player LODs so they don't dissapear so soon with low lodbias
9 Years Ago
HV pistol/rifle ammo
9 Years Ago
LOD distance tweaks
9 Years Ago
Reverted some mesh import scales (don't change stuff like that globally in non-wiping updates - adjust individual prefabs instead, cc Petur)
9 Years Ago
added headshot sound
9 Years Ago
Hash order tweaking
9 Years Ago
Force LOD grid init when accessed for the first time
9 Years Ago
Delete old eac0.bin when generating hashes
9 Years Ago
Builder tweaks
9 Years Ago
missing files
9 Years Ago
added supply signal
9 Years Ago
merge from main
9 Years Ago
Proper ammotype change prediction ServerProjectile aimcone calculated on server
9 Years Ago
Hapis patch candidate. Atmospheric tweaks. Network++
9 Years Ago
hit marker sound for helk
9 Years Ago
merge from main/gunshots2
9 Years Ago
merge from main
9 Years Ago
More gunshot pass 2 tweaks. Bang bang!
9 Years Ago
smoke grenade viewmodel and worldmodel
9 Years Ago
This should fix the steam ui opening sometimes when pressing space
9 Years Ago
Don't transmit voice to disconnected players, even though it works and they could hear you from another server Fixed asset bundle build target
9 Years Ago
Entity, collider, rigidbody diagnostics on dump command
9 Years Ago
Hapis stuff. Network++
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Build process tweak
9 Years Ago
Build path fix
9 Years Ago
Bundles/Common tests
9 Years Ago
fixed the scale/rotation of the various RPG types on the viewmodel
9 Years Ago
Converted rocks in procedural map to use the LOD grid (less memory, better performance) Disabled per-layer culling on the camera
9 Years Ago
LOD grid default parameter value tweak
9 Years Ago
Fixed highest LOD not triggering sometimes
9 Years Ago
Optimized LOD grid performance Optimized LOD object memory usage
9 Years Ago
In editor etc, show english until phrases generated
9 Years Ago
Fixed server not saving stats properly
9 Years Ago
Added fast LOD component for static objects (using the LOD grid)
9 Years Ago
Added concrete barricade Added stone barricade Added sandbag barricade Added floor spikes
9 Years Ago
fixing rotations and scales of rpg fbx's
9 Years Ago
Fixed flag being blurry Fixed message spam when using hammer Fixed message spam in inventory Distribute textures in seperate, smaller asset bundles
9 Years Ago
merge from main
9 Years Ago
Made singleton class more robust (handle pre-init access)
9 Years Ago
smoke grenade fbx + lod +prefab + materials + textures
9 Years Ago
Small water tank fix.
9 Years Ago
Fixed screenspace water
9 Years Ago
added high velocity rocket (wip)
9 Years Ago
Can now use multiple ammo types whole bunch of changes to the ammo/weapon system //move num pellets into the ammo type //move velocity base into the ammo type //add velocity scalar to the weapon //make eoka fire any rounds
9 Years Ago
fixed bullet texture on revolver
9 Years Ago
small fix to the SwapRPG script.