reporust_rebootcancel

133,567 Commits over 4,293 Days - 1.30cph!

7 Years Ago
Fixed main menu inventory refresh performance regression
7 Years Ago
Merge from main
7 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
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Streamer mode now works with egg leaderboard
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merge from Easter Event
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phrases
7 Years Ago
conveyor belts texturing, vertex painting leftovers of core structure scene2prefab excavator
7 Years Ago
Merge from Easter Event
7 Years Ago
Fix list.
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Backup
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merge from Easter Event
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remove debug.logs
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merge into main
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protocol++
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[D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
7 Years Ago
Backup
7 Years Ago
[D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
7 Years Ago
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
7 Years Ago
[D11] [Tutorial] Map Updates
7 Years Ago
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[D11] Define fix
7 Years Ago
[D11] The command to 'Switch On' a Searchlight now only appears if the Searchlight actually has fuel
7 Years Ago
[D11][Tutorial] Fix for issue #1825, opening options in tutorial prevented player from sprinting or using toolbar
7 Years Ago
[D11] [UI] Fixed Auto-Equip implementation to correctly update (no longer overlaps slots that have items in them) and now correctly checks if "last used" item exists in inventory before suggesting it.
7 Years Ago
[D11] [Audio] Fix boat audio crash
7 Years Ago
[D11] [Audio] Fixes the boat audio crash.
7 Years Ago
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7 Years Ago
Backup
7 Years Ago
[D11][Tutorial] Fix for issue #1844, now only eoka pistol can progress the shoot target objective