reporust_rebootcancel

105,881 Commits over 3,806 Days - 1.16cph!

7 Months Ago
merge from new_vendor_map_ui
7 Months Ago
▅▊▅▆▍ ▇▋▋▄ ▅▄█_▆▅▅█▆▉_▄▉_▋▌▍▄▌▆▌▅_▅▋▋▆▅▋▍
7 Months Ago
▊▇█▄▉ █▆▆▍ ▋▇_▋▉▊█_▋▋▌▄▅▉
7 Months Ago
Backups
7 Months Ago
WIP tutorial ending cinematic - updated with new animations and timeline
7 Months Ago
Store chunkId in header file
7 Months Ago
Fixed tutorial npc crossfades not working Use cinematic avatar when putting a player model into cinematic mode, no need for state machine behaviours
7 Months Ago
Fix HLOD generator failing if it finds a RendererLOD with a renderer that is missing a mesh/material Adjusted harbor_2 hlod settings to include roads Added a DebugMode option on the HOLDBounds asset, this will print out each asset while processing so it's easier to track down specific objects that are causing problems
7 Months Ago
WIP support for showing multiple 3D models at once in the skin viewer, each going to a separate rendertexture
7 Months Ago
███ ▍▄'▋ ▋▆▋ ▄▍▍▊██▉▉ ▊▌▆▆ ▅▄▆▋▅█▇ ▅▌▊▇▋█▅▋▉ ▊▆▄█▍▇▇█▆▉▆ █▌ ▌▅▆▋█▇▇ ▆▅▌ ▇█ ▅▌█ ▉▅▅▇▋▄▍ █▋▌▆▋ ▋▋█▉▅ ▌▆▄▉▄▄▄▌ ▇▆ ██▋▍▌█ ▍▌▅ ▇▍▊ ▌▌▋▉▌
7 Months Ago
▍▅▋▋▉ ▌▇▋▊ ▋▆▅▍
7 Months Ago
Merge store-ui -> Main
7 Months Ago
Parent merge
7 Months Ago
Parent merge
7 Months Ago
Plugins manifest
7 Months Ago
Merge from main -> full_server_demos
7 Months Ago
▋▋▅ ▄▍ ▌▋▋▊▋▇▌█▋▅ ▍▋ ▅▉▋ ▄▍▉▄ ▌▇▋▋▊▊▇▄▅▆ ▍▇▄▉▋▍▉
7 Months Ago
Merge from tutorial_island
7 Months Ago
Minor changes to tutorial island network bounds checks
7 Months Ago
▉▌▅▌ █▅▆▋▇▄ ▍▄▊▉ ▅▊▉▍▆ ▍▋█▌ ▉▌▍▅ ▉▌▉▊ ▇▅▄▉ ▌.▋ ▋▄ ▆▌ ▋█▅ █▉, ▅▍ ▉▇▊ ▉█▌▊▄▄ ▊▍█▄▋ ▌▋█▉▍▊▄ ▆▌▌▌▄▄▄▍.
7 Months Ago
Fix bugs with attack heli rocket/flare firing lockouts
7 Months Ago
Merge from tutorial_island
7 Months Ago
Fixed clothing mission step not working (merge issue)
7 Months Ago
merge from htx
7 Months Ago
merge from main
7 Months Ago
Iterating Wood bullethole decal tweaks.
7 Months Ago
More fixes/iterations
7 Months Ago
Fixed efitor refl probe blinking occasionally in scene view
7 Months Ago
▆▇▋▇▄▊▌ ▊▌▊▅▊
7 Months Ago
Tweaked Rust/Standard template input ordering and show/hide port by link ID
7 Months Ago
Updated Workshop scene to have night time lighting
7 Months Ago
Added Rust/Standard template inputs for "Vertex Offset" (e.g. vertex animation), "Vertex Tangent" and "Vertex Normal"
7 Months Ago
Added template ability to set port actions via LinkId instead of Id or Name
7 Months Ago
▉▆▌▌▌▉▋▅▄ ▄▍▆ ▉▊▌▌▊ ▅▋▉▆▋▊▍▄▋ - ▋▋▊▆▊▇█ ▉▌▄ ▄▋▋█▆ █▉▄▇▌▊ ▊▋▌█▄ ▊▍▌ ▋▊▍▋▅▋▍ ▉▋█ ▉▋▄▌
7 Months Ago
Skin prefab setup, screens showing tc information
7 Months Ago
Added softer whispy mat. Dev concrete mat fix. Prefab iteration.
7 Months Ago
Ignore EntityPosition & DisconnectReason when incrementing inbound count as those packets are unordered
7 Months Ago
Rock & concrete iteration/fixes
7 Months Ago
Fixed containers being changed on merge
7 Months Ago
Tutorial bear AI design update
7 Months Ago
7 Months Ago
Concrete hits
7 Months Ago
Merged main
7 Months Ago
Chicken AI design update
7 Months Ago
Truck prefabs update
7 Months Ago
merge from youtooz_deployables
7 Months Ago
merge from sled_repair
7 Months Ago
merge from default_nudity
7 Months Ago
merge from binoculars_rangefinder
7 Months Ago
Progress/backups