branchrust_reboot/maincancel

33,922 Commits over 4,171 Days - 0.34cph!

56 Days Ago
merge from pilot_hazmat_dlc
56 Days Ago
new_menu -> main
56 Days Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
56 Days Ago
new_menu -> main
56 Days Ago
merge from new_menu
56 Days Ago
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56 Days Ago
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56 Days Ago
merge from new_menu
56 Days Ago
merge from new_menu
56 Days Ago
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56 Days Ago
new_menu -> main
56 Days Ago
Fix client compile error
56 Days Ago
merge from stability_stat_fix
56 Days Ago
merge from fix_attackheli_headlights
56 Days Ago
merge from max_health_debug
56 Days Ago
merge from legacy_high_wall_fix_2
56 Days Ago
merge from fix_heavymovement_refs
56 Days Ago
merge from no_build_zone_height_visual
56 Days Ago
merge from metal_detector_dropped_items
57 Days Ago
Merge from hardcore_refresh
57 Days Ago
main_menu -> main
57 Days Ago
new_menu -> main
57 Days Ago
merge from new_menu
57 Days Ago
merge from new_menu
57 Days Ago
merge from new_menu
57 Days Ago
Remove code to pack monument scenes bundle (unused)
57 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
57 Days Ago
batched projectiles handle cameraclip avoiding code for thrown projectiles
57 Days Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is
57 Days Ago
merge from new_menu
58 Days Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
58 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
58 Days Ago
Phrases
58 Days Ago
merge from new_menu
58 Days Ago
merge from new_menu
58 Days Ago
merge from new_menu
59 Days Ago
merge from phrase_applybutton
59 Days Ago
Add -> TryAdd in BuriedItems
59 Days Ago
Reduce texture size and/or enable compression on some textures
59 Days Ago
merge from new_menu
2 Months Ago
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2 Months Ago
merge from new_menu
2 Months Ago
new_menu -> main
2 Months Ago
Merge: from benchmarking_update - Cleanup of obsolete EffectsBenchmark - Editor-only DemoBuildingsViewer supports user modification of scene, scene export and import into scene - Bugfix for infinite load loop in benchmarking flow Tests: used the DemoBuildingsViewer to modify and export couple bases, built standalone client to run BaseRaidBench
2 Months Ago
new_menu -> main
2 Months Ago
new_menu -> main
2 Months Ago
merge from shelves_whitelist
2 Months Ago
merge from reported_players_server_command
2 Months Ago
merge from metal_detector_dropped_items
2 Months Ago
merge from fix_attackheli_headlights