branchrust_reboot/maincancel

38,811 Commits over 4,536 Days - 0.36cph!

25 Days Ago
RidableHorse.prefab
25 Days Ago
merge from fix_masterkey_swipe -> main
25 Days Ago
merge from maintainables_fixes
25 Days Ago
merge from editor_save_toolbar -> main
25 Days Ago
merge from skinviewer_cubemap_fix
25 Days Ago
merge from qol_compost_ui -> main
25 Days Ago
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25 Days Ago
merge from paint_f1menu_fixes
25 Days Ago
Merge from hab_armour_damage
25 Days Ago
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25 Days Ago
merge from ocean_sim_waterlevel_trace_fix
25 Days Ago
Added the missing channel mixer post process effect to the nvg RRP volume asset
25 Days Ago
merge from glass_ar
25 Days Ago
merge from midi_warmup
25 Days Ago
Added the missing night light renderer feature to the DefaultRustRenderer asset
25 Days Ago
merge from glass_ar
25 Days Ago
Fixed the ambient lighting on view model objects being incorrect when looking at the sun
25 Days Ago
Cherry Picked 162328 (Updated the dummy buffer name in the CommandBufferManager for the new light bins buffer)
25 Days Ago
Merge from playerboat_decay_fix
Rin
25 Days Ago
merge from save288 - Staging wipe!
Rin
25 Days Ago
merge from monument_blockers_fixes
25 Days Ago
Merge from hlod_improvements_aug_26
Rin
25 Days Ago
merge from ArrowIcons
25 Days Ago
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25 Days Ago
fix empty mags dropping twice in third person
25 Days Ago
Add support for Rust+ to kick players from our team (or yourself to leave the team) Also fixes a couple unrelated bugs
25 Days Ago
Merge from deepsea_terrain_everywhere
25 Days Ago
Fix navmesh generated on divesites, not generated in some doorways, some monument rooms not having navmesh, and scientist corpse colliders on wrong layer
25 Days Ago
three more asset optimsations that were over the vertex cap AshtrayB1_LOD0 1028 > 983 verts matrix_display_tools_LOD1 1019 > 998 verts emptybarrel_LOD1 1164 > 876 verts ashtray now batches on its whole chain (LOD0-2) tools display and empty barrel batch from LOD1 down
26 Days Ago
merge from hqm_ore_random_spawner
26 Days Ago
merge from hqm_ore_random_spawner
26 Days Ago
merge from HAB_armour_damage
26 Days Ago
Remove huge debug cube from water pipe access point
Rin
26 Days Ago
merge from hqm_ore
26 Days Ago
Merge from boat_deploy_error_fix
26 Days Ago
Merge from playerboat_decay_fix
26 Days Ago
Merge from workbench_upgrade_rug_deploy_fix - Rugs no longer block installation of workbench upgrades
26 Days Ago
merge from Monument_Blocker_Balance
26 Days Ago
Changed TerrainFootprint's default MaxTiltDegrees to 35 after finding a tiny rock gap that was not resolved by the footprint terrain modifications because the rock was at 26 degrees, 1 degree over the existing MaxTiltDegrees
26 Days Ago
Merge from hab_armour_damage
26 Days Ago
merge from fix_hotbar_swap_overstack -> main
26 Days Ago
Removed mipmaps from the default unity spotlight cookie texture to fix light leaking issues
26 Days Ago
merge from admin_invis_cube_variants
26 Days Ago
merge from demo_ui_2
26 Days Ago
Merge from render_pipeline_testing
26 Days Ago
merge from maintainables_fixes
26 Days Ago
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26 Days Ago
Megre from attackheli_armour_damge
26 Days Ago
Merge from modular_car_handling_improvements