33,112 Commits over 4,109 Days - 0.34cph!
Merge from lockedcrate_shock_effect_parent
marge from party_system -> main
heli_crash_canyon -> main
merge from macos-water-fixes
merge from findactivewaterbodies_optim
merge from /MiscMissingSounds
merge from add_missing_excavator_sfx
merge from codeanalysis_build_stripping
merge from OpenCloseSoundsForCorpses (deployables)
merge from abyss_storage_fix
merge from mo' env volume changes
fixed an incorrect scale on liquid gas tank collider mesh causing larger volume than it should be
improved precision of dockwall corner out collider
Merge from frontier_external_fixes
Merge from frontier_external_fixes
Merge from autoturret_peacekeeper
Merge from food_spoil_pool_fix
Merge from team_invite_changes
Merge from autoturret_peacekeeper
merge from fix_compile_tester_editor -> main
merge from print_light_counts -> main
ContainerCorpseCreator compile fix
Fixed wire slack for christmas lights, already fixed on decor_lighting_dlc but needs to work til we merge it
Container corpse creator tool copy over the original open/close sound
Fixed an issue with the spatial environment volumes sometimes not rendering within the scene view
subtracting bag_phrase_standardisation - wont do
merge from kill_bees_command
merge from collisionmeshdata_error_fix
merge from improve_rug_pickup
merge from bag_phrase_standardisation
merge from train_disconnect_fix
merge from clone_icons_fix
subtract print_light_counts
merge from adjust_shelf_pickup_volumes
merge from tutorial_jungle_rock_fix
merge from abyss_containers
merge from BowWeapon_cleanup
merge from print_light_counts
merge from train_clipping_parent_fix
Merge from mixing_item_delete_fix
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merge from mousewheel_binds_fix
Fixed LR300 steam item description generation
merge from session_analytics
Revert
123163, was not a good idea
merge from lr300_skinnable_fix