38,811 Commits over 4,536 Days - 0.36cph!
HealthThresholdToggle list support
merge from analytics_wm_tris
session_modal_overflow_fix -> main
▊ ▍▇▍█▆▍█▇ ▇▍▋▄▉▄ ▍▌▆▉▅▄▅ █▌▉▌▋▆▉ ▌▊▊█ ▅▆▊▅ ▋▄▄ ▌▆ ▄▆▍ ▆█▍ ▇█▅▄ ▋▍▇ █▉ █▇▉▉▊▍▉ ▊▇▆▌▇█▌▄ ▅█▆▋▄▅
merge from more_cliff_fixes
Add HealthThresholdToggle
set gib models to read/write enabled
merge from More_SMGbodies
merge from authorize_friend_lag_fix
reset locations of gibbable stages
Merge from hackweek_random_skin_crafting
Merge from render_pipeline_testing
heavy fuse now has a world model
updated .item to properly reference it instead of using the burlap sack
Merge from monument_blockers_fixes
▆ ▊▌▊ ▆██▉▋ ▅▇▇▄██ ██▊▄▌█▅▉▋ ▍▄▇▅ ▄▉ ▍▄▍ ▌▇█▌ ▆▋▇ ▊▍▉▄▇▅ ▇▌▅▊ ▋▋▍ ▇▉▄ ▅▄▋▅▅ ▇▉▆▅▇▇▆ ▅▍▊▅▍▋▆█▊██▌
▊ ▌▋▄▌▌ ▅▄█▄ ▅▍▄▍▇▊▅▌▍▊▄█▄▋▊▅▋
Merge from modular_car_handling_improvements
Fix navmesh generating in places in shouldn't, potential fix for "navmesh failed to be created", and optimization of NPC path following
possible NRE fix for mannequins
merge from vehicle_pooling
Merge from render_pipeline_testing
Merge from hackweek_random_skin_crafting
Merge: from hackweek_unsafescriptingaccess
- Bugfix for exception on boot for missing DLL entrypoint
Tests: booted into craggy on windows
merge from swamp_tree_buff
Merge from render_pipeline_testing
Merge from new_navmesh_fixes
Merge from cactus_impact_effects
Merge from FoundationMeleeLOS_fix
Merge from high_external_wallgate_COL
Merge from MarketTerminal_Names
Merge from AugustLowCraftBuffs
Merge from heavy_helmet_audio
Merge from render_pipeline_testing
Merge from deepsea_terrain_everywhere
Merge from deepsea_terrain_everywhere
merge from automated_testing
merge from world models 2026
car radio world model
jungle ar world model optimisation
ice ak world model optimisation
chainsaw world model optimisation
merge from render_pipeline_testing
Merge from setflag_remove
Merge: from mt_snapshot_saving
- Bugfix for HittableByTrain components not saving in Jobs 4 mode
Tests: spawned a tall wooden barricade with Jobs 4 enabled