128,827 Commits over 4,201 Days - 1.28cph!

7 Days Ago
Allow regular window frames and embrasures in boat windows.
7 Days Ago
compositing for SlopeData
7 Days Ago
re-baked tropical1 and tropical2 to include slopedata
7 Days Ago
converted embrasures and reinforced window frame to convex colliders
7 Days Ago
Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
7 Days Ago
converted all window frames tiers to convex colliders
7 Days Ago
RPG7 - updated worldmodel mesh name, updated textures
7 Days Ago
adding missing 50cal animator files
7 Days Ago
Some cleanups
7 Days Ago
Front 50cal 3p animation set
7 Days Ago
Fuelbox LOD0 rename
7 Days Ago
DrawInspectorTextureAttribute folds with the field name
7 Days Ago
initial coarse height baking
7 Days Ago
Imported and implemented sounds for the plank item
7 Days Ago
Fix burst compile issues by bringing back `DamageRegion` struct
7 Days Ago
Fuelbox for Boats
7 Days Ago
Add a delay before invoking the deep sea server tick after a server restart
7 Days Ago
Merge from parent
7 Days Ago
boat_fixes -> naval_update
7 Days Ago
Potential fix for IsDriverDead - Don't rely on a reference to dead driver (work with nulls) - Gate checks between has spawned
7 Days Ago
updated vm rpg skin anims
7 Days Ago
Prevent on killed from firing an nre during server restarts Dont save boat ai
7 Days Ago
Post merge fixes: - Fix phrase conflict - Rebuild manifest
7 Days Ago
merge from deep_sea
7 Days Ago
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by 133429
7 Days Ago
merge from floating cities
7 Days Ago
FC1,2,3 HLOD refresh and S2P
7 Days Ago
re-enabled some shadows in med barge
7 Days Ago
disabling shadow casting on prefabs, floating city walkways prefabs and casino barge shadow casters
7 Days Ago
Merge from scene_holster_tools
7 Days Ago
Move the scene based holster tool buttons into the scene view and not the inspector
7 Days Ago
Merge from water_pump_power_fix
7 Days Ago
Removed a couple of server allocations when firing events on Water pumps and Fluid Switches
7 Days Ago
Another potential fix for sprinklers still spraying when connected to a water pump with a large height difference and the pump loses power
7 Days Ago
Fix scientists moonwalking on ghost ships
7 Days Ago
Fix InfoZone NRE from scientists on ghostships
7 Days Ago
Mark two more collision meshes r/w
7 Days Ago
merge npc parenting to naval update.
7 Days Ago
merge back cannon and player animator fixes to naval_update
7 Days Ago
Embed playable graph tooling
7 Days Ago
Reset base animator layer weight whenever we're not playing one shots.
7 Days Ago
Try to fix black bars on RHIB (that can show up at certain angles)
7 Days Ago
mounted_turret_reloading -> naval_update
7 Days Ago
naval_update -> mounted_turret_reloading
7 Days Ago
Fix some more dodgy angles on the front seat
7 Days Ago
- Swap front turret to correct mount pose (standing) - Fixed problems with front turret being unable to progress its reload bar properly - Adjust eye position on front turret - Remove logs
7 Days Ago
7 Days Ago
Add server convar to allow mounting the cannons outside of boats
7 Days Ago
Fixed AI turrets not shooting at the players (incorrect dot calculation)