128,815 Commits over 4,201 Days - 1.28cph!

6 Days Ago
merge from phonebooth_lightlod
6 Days Ago
merge from hmlmg_improvements - hmlmg community skinnable
6 Days Ago
merge form fix_turret_list_pooling
6 Days Ago
merge from fix_httpimage_delete
6 Days Ago
merge from fix_lifestory_wipe
6 Days Ago
merge from workshop_female_prefabs -> main
6 Days Ago
merge from workshop_scene_improvements_2 -> main
6 Days Ago
fix before merge
6 Days Ago
Merge from block_redirect
6 Days Ago
6 Days Ago
blowpipe holster updates
6 Days Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
6 Days Ago
merge from main
6 Days Ago
Updating boat building station rig
6 Days Ago
▋▍▆▋▌▆ ▉▍▄▋▇▆▉▇▊▋▊ ▉▌▇▊▅ ▆▄▍▍█▅▍█ ▉▊█▌▉ ▇▆ ▊▌▇▋▋ ▋▅▊▅▄▉▍▋▊, `▋█▍▇▉▋▆▌▌▋▇▄▉▆▋▋▋` -> `▌▇█▍▊█▊▌█▄▇▋▌▍▆▅` (`▌▋▆▉█▄▉▄▌▄▊▇▋▅▍▍█▇` ▋▊▆ ▋▅▍▇█▅▋ ▍▅▍ ▋▅ ▍▋█▉▆ ▆▌▋█ ▅▊ ▌▆▅▆ ▄▇▇▉▆ ▉▌ ▄▉▆▆ ▄▌▌ `▄▊▄▌▅▋▇██▆▅▍▍▌▉▉▅▄`). ▇▌▊▊▌█▉▉ ▄▊▌▆▍▆▍▌ ██▉
6 Days Ago
▊▋█ ▍▍▋▋▍▉-▆█▅▌ ▇▌▆▍▄▋▋▄ ▅▉ ▊▉▇▄▊▌▆ ▄▉▌▋▅▅, ▍▍▅ ▅▊▊ █▋ ▉▊ ▋█▉ "▆▆ ▍█▅ ▉█▆▌▇▊▊▄▅" ▇▆▌▆ (▄▅▊ ▇▄ ▌▊▅█▋▌▄▌▊▉▅ ▉▄▄▄▋ ▆▋'▍ ▅▉ ▉█▉▉▅▉▋█ ▊▇▌▍ ▆▅▌▍▅▋ █▌ ▉▍▅▍▊▆-▅▋█▌)
6 Days Ago
Fix oilrigs spawning old scientists after bad merge
6 Days Ago
▄▍▇▆▊▅██ ▆▅▅ ▋ '&&' ▋▋▋█▋▅▊ ▊▊█▄▉▆██▌▍▌.▍▋▊▊▅▄█▍▊█▇ ▌▋▇▄▄▊ █▆ ▌▌▊▇█▍▊▌▌ ▄▅▊▉ █ ▇▆█▅▄▊▋▍ ▋▉▆▆▌▋▊▉▆▋▄▉▅▍▇█▅▋▉▅▊▌ █▋▋▇▇▅ ▉▍▊▌ ▉▍▄▅▄▆▄ ▍▆▆▌ █▉▄▇▇ ▍▍▍▇▅▉▆▍▄█▉▉ ▇█ ▍▆▅▆ ▄▅▍▅ ▇▍▊▊▍█▄▄▅▋▍ ▍▆▊ ▍▆▊▍▊▅▅▉▋. ▉▉▋▇▉ ▆▇▍▅█▋▉▄
6 Days Ago
Fixed missing material reference on dilapidated elevator
6 Days Ago
block damage redirect wip tests
6 Days Ago
merge from Halloween_25_Update (network++)
6 Days Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
6 Days Ago
merge from naval_update/deep_sea
6 Days Ago
fix for "Cannons have aggressive LODs on most graphics presets "
6 Days Ago
Fuelbox LODs
6 Days Ago
merge from main
6 Days Ago
merge from steam_item_move
6 Days Ago
steam item cleanup #7
6 Days Ago
steam item cleanup #6
6 Days Ago
steam item cleanup #5
6 Days Ago
steam item cleanup #4
6 Days Ago
steam item cleanup #3
6 Days Ago
steam item cleanup #2
6 Days Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
6 Days Ago
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added
6 Days Ago
Replaced the deep sea massive prevent building volume for a simple bound check Allow building in your boat while in the deep sea Added deepsea.block_building convar
6 Days Ago
compile fixes
6 Days Ago
Added lighting scripts and light group to walkways bounce lighting
6 Days Ago
Allow regular window frames and embrasures in boat windows.
6 Days Ago
compositing for SlopeData
6 Days Ago
re-baked tropical1 and tropical2 to include slopedata
6 Days Ago
converted embrasures and reinforced window frame to convex colliders
6 Days Ago
Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
7 Days Ago
converted all window frames tiers to convex colliders
7 Days Ago
RPG7 - updated worldmodel mesh name, updated textures
7 Days Ago
adding missing 50cal animator files
7 Days Ago
Some cleanups
7 Days Ago
Front 50cal 3p animation set
7 Days Ago
Fuelbox LOD0 rename
7 Days Ago
DrawInspectorTextureAttribute folds with the field name