reporust_rebootcancel

123,852 Commits over 4,171 Days - 1.24cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
Fix rear seats panel
6 Years Ago
Fixed animal hits not counting as hits for life stats Add another frame of delay when rebuilding life stats layout
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
swap gong soundclass/mixer channel to instruments
6 Years Ago
Simplified decay code for car and minicopter
6 Years Ago
Adjust car damage protection again
6 Years Ago
Adjust module and chassis health
6 Years Ago
Adjust module protection values
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from /main/hdrp/merge-fix-3
6 Years Ago
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6 Years Ago
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6 Years Ago
autoturret reload sounds
6 Years Ago
compile fix
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Removed colors
6 Years Ago
[D11] + The Dome SLOD distance adjusted
6 Years Ago
Finished converting to a job
6 Years Ago
Merge from main
6 Years Ago
Removed road mesh offset of 0.01m (makes it hover too much)
6 Years Ago
[D11] Testing generic attack audio prefab for LR300 & AK47
6 Years Ago
[D11] Restoring original recoil
6 Years Ago
[D11] + Harbor 2 SLOD distance adjusted + portacabin_300_600 LOD tweaked + Fixed Z fighting issue with harbor_2_grounds
6 Years Ago
Adjusted roadside monument loot spawns on tier 1 and 2
6 Years Ago
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6 Years Ago
Merge from hitboxes
6 Years Ago
Merge from main
6 Years Ago
Rebuilt bear prefab, small tweak on shoulders.
6 Years Ago
can not use broken weapons in turrets
6 Years Ago
firework limiting
6 Years Ago
[D11] SLOD Distance tweaks for Compound and Satellite Dish
6 Years Ago
Merge from hitboxes
6 Years Ago
Merge from main
6 Years Ago
Fixed issues with extreme thicknesses.
6 Years Ago
[D11][UI] Reduced time for looting items and moving them to containers.
6 Years Ago
[D11] Remove log from PlayerBelt
6 Years Ago
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6 Years Ago
Removed trail paths from junkyard S2P Junkyard
6 Years Ago
fix sedan_a_wrecked was using the painted variant material and not the wrecked one
6 Years Ago
don't cull patrol helicopter
6 Years Ago
[D11] + Gas Station SLOD distance adjusted
6 Years Ago
Fixed terrain splat transition aliasing with distance
6 Years Ago
[D11] Tweaking SLOD distances for Harbor1 and Airfield