121,612 Commits over 4,048 Days - 1.25cph!
Disable map compression pending fix
Fixed main menu inventory refresh performance regression
Subtracting
34115 (FBX meta file auto updates) for easier merge from main
Streamer mode now works with egg leaderboard
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conveyor belts texturing, vertex painting leftovers of core structure
scene2prefab excavator
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[D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
[D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
[D11] [Tutorial] Map Updates
[D11] The command to 'Switch On' a Searchlight now only appears if the Searchlight actually has fuel
[D11][Tutorial] Fix for issue #1825, opening options in tutorial prevented player from sprinting or using toolbar
[D11] [UI] Fixed Auto-Equip implementation to correctly update (no longer overlaps slots that have items in them) and now correctly checks if "last used" item exists in inventory before suggesting it.
[D11] [Audio] Fix boat audio crash
[D11] [Audio] Fixes the boat audio crash.