128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] Transmit player telemetry to Rustworks when a new user joins the server, and when manually invoked from server console.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed photo mode input showing on controls screen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Coastal cliffs test scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Support for 10 save position/rotation slots
 
                
                
                
                
                
             
         
        
            
            
            
                
                Terrain spawned stones revamp
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the sunlight colour temperature again
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Player Quick Stats panel load fixed (WIP, currently firing multiple times each frame which needs fixing.)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] New foliage changes... switchable via D11_FOLIAGE flag
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fast Scroll Box WIP implementation in Leaderboards pages.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] makes these new changes hang off the D11_FOLIAGE flag
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                [D11] [UI] VisibleRange struct access changed to private - Not needed elsewhere.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fast Scrollbox now correctly scrolls off-screen elements on. Full implementation with Server Find/Join page.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for crash when attempting to access stats before anything has been initialised
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#2565][#2562] Fixed issues with dropbox loot panel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fudging BaseSceneSettings to make sky render
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                progress backup, base work towards spawn populations v3
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for for light toggle
 
                
                
                
                
                
             
         
        
            
            
            
                
                project gaea terrain backup with working topology masks
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][DTLS] Enabled as the default network API in place of LiteNetLib, which is still available on a command-line arg for now.
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Broadcast output changes as well so others would stay in sync, remove debug stuff
 
                
                
                
                
                
             
         
        
            
            
            
                
                Placeholder piano samples
Reworked piano as a mountable prop
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up new Tuba instrument
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a new KeySequence class that stores a list of notes to play on a loop when the player left clicks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up trumpet notes
Don't send rpc's if a note is null
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed linux server build failing on File.Copy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix every achievement in a tutorial checklist visually unlocking when any achievement is unlocked
 
                
                
                
                
                
             
         
        
            
            
            
                
                Chassis entities now have fuel tanks and correct collider sets + physics materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move vehicle module models and textures to match where other vehicle content is stored.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed linux x86 rust native
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Further halved permutations on terrain shader by ignoring LOD crossfade
Fixed darkened terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added skip keywords to foliage and cliff shaders
Fixed pow warnings in cliff_basic shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a few keywords to pragma skip in terrain shader to avoid a ton of permutatiomn
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 Merge from unity_2019.2.0
 
                
                
                
                
                
             
         
        
            
            
            
                
                Laying out vehicle modules on map
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Revert wheel size increase - incompatible with existing mudguards on size 3 and 4 chassis
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added biome painting tinting support to terrain shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] More foliage changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added prefabs/vehicles+tools+resource+plants+npc+misc+locks and content/vehicles to streaming pool (testing)