128,934 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
        
            
            
            
                
                [D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Tutorial] Map Updates
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] The command to 'Switch On' a Searchlight now only appears if the Searchlight actually has fuel
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for issue #1825, opening options in tutorial prevented player from sprinting or using toolbar
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed Auto-Equip implementation to correctly update (no longer overlaps slots that have items in them) and now correctly checks if "last used" item exists in inventory before suggesting it.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix boat audio crash
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fixes the boat audio crash.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▅ ▊▌▄▉▊▆ ▍▋▋▄, ▄▇▊█▄▉▆▅▍▊ ▄▋▋▇▋▆, ▇█ ▄▅▉▋▉▍ ▆█▋█▊▅
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Fix for issue #1844, now only eoka pistol can progress the shoot target objective
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] [#1548] Fixed missing text in selected item panel. Resistance panel will clear adjustments when selecting an empty itemslot
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for dropping half a stack of items
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Issue #1792, set PS4 platform to use legacy graphics job mode to prevent crash
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][UI] [#1841] fixed issue with changing gear via selecting
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                 Restored prefab label assignments (manifest issues on new prefabs)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Players can now Split a stack on their belt to their inventory if its full and vice versa. Unstackable items will no longer have a split option and will be grayed out for single stackable items
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [d11][Audio]Checked in a fix for Red APC warnings on Xbox and PS4, should fix missing audio on those platforms also (related bug)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [d11][Audio] Removed temporary audio clip processor script that was blocking bug fixes.   (backed up)
 
                
                
                
                
                
             
         
        
            
            
            
                
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                [D11] Fixed a typo in the opening splash screen - has been annoying me for a while
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] fixed a bug where you could still see the interaction prompts while downed, and the crosshair would move while downed, and removed a print string
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added 'isSleeping' and 'isDead' checks before opening various in-game UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Tutorial] Map Updates WIP mountain change
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] default panel to deactivated
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from main 
34039 (release base)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Some shop front changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracting 
33974 (duplicate from main, merge conflict)
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Subtracted texture-streaming