128,909 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Better server browser performance fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rolled back server browser changes as it needs a different workaround
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Attempt to fix 1823
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Attempt to fix 1823
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Info popups with only an 'Ok' prompt to close the popup can now be closed with the 'B/Circle' button as well
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Server Search now checked after server info has been retrieved so we can check against the server owners name (not just the server name).
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] [#1819] Fix for error unloading ammo in gun
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added error message if you try to build from the build settings window
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] PS4 game save corruption/no space handling, XB1 multiplayer permission checking
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Added support for popup slider components. Fix to filter list error index out of range when accessing button options.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Shortened smoke string, added blueprint hint for tutorial
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#1805] Fixed hud bar highlight. [#959] Only send 1 item to research table. Player should be no longer able to stack pumpkins should no longer stack in gear slots
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Switched to legacy broadphase algorithm (test)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fully disabled the highlight overlay on the mini player preview model - should only show on the larger one
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Tutorial] Map Update, animal pens added
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed compiler error.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Moved function from FindJoinGameUI to ServerInfo (didn't need to be in a separate class). Tidied up code in FindJoinGameUI in preparation for further changes to implement search by owner name.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] [#1753] give option removed when workbench is open. Fixed issue where lootpanel oven text was not updating when opened. Repair bench now targets you inventory when you open it
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Added warning for null check failing when it shouldn't in UIChat.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Search text validation added to server search. Slight adjustments to UIChat. Removed unused text validation function from ServerTextInputButton.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Take this out not needed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from d11_console_version
 
                
                
                
                
                
             
         
        
            
            
            
                
                separate reimport option for models & anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Additional exterior dressing.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Subtracted hair-morph-opts (not working properly)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked streaming settings + no discard mips
Added building atlas textures to streaming pool
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added streaming controller to main camera and player_preview prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▌▊▅ ▌▇▉▍▆▌▅▌ ▅▋▌ █▊ ▉▅▋▄▌▍▆ ▆▍▇ ▉ ▅█▄█▇▋▍▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▊▅█▋▍▌ ▄▌▌ ▅ ▇▅▉▄▆▄ / ▄▉▋▊▌▊▉ ▅▊▄▋▆▇▄▌ ▄▆▇ ▍▌▇ ▅▄▋ ▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from texture-streaming-2 (testing)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Optimisation for setting preprocessed prefabs' asset bundle/labels on first import
 
                
                
                
                
                
             
         
        
            
            
            
                
                Attempt to speed up initial prefab build
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Few shader changes to get detail maps streamed properly; updated all relevant materials to match
Toggled texture streaming by default in quality settings
Added workaround provided by Unity to keep a fixed streaming budget
Added texture.streaming boolean console var
Added Texture Streaming option to graphics settings menu (experimental section); on by default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Minor fix for water reflections in edit mode
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Fix for issue #1743, repair objectives now appear after opening the door
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Temp fix for issue #1756, attempting to spawn particles using a non-readable mesh, now uses a collider mesh fallback
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▇▉▉▉▆▋ ▍▊▆ ▌ ▆▌▆, █▍▉▌▄ & ▋▆█▊▆█▄▉▊▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reverted SSR scaling (needs work)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fixed crash when opening Metal Shop front
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for issue #1789, planner radial menu was using wrong icon for foundation
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][UI] Fixed navagation issue with the bbq lootpanel. Added null check to UIchat
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Tutorial] Map updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use SpriteMeshType.FullRect when loading skin icon from disk (TODO: update skin bundles)