reporust_rebootcancel

158,530 Commits over 4,566 Days - 1.45cph!

5 Years Ago
Arctic foliage polish Tweaked snow splat color/gloss to prevent snow from becoming too blue at certain times of day and reduce mismatch between snow and trees Improved arctic biome billboards Tweaked snow color on a bunch of other objects
5 Years Ago
merge into main
5 Years Ago
Fixed wind turbine placement underwater
5 Years Ago
reflex latency marker option no longer saved
5 Years Ago
Enabled tinting on potato cliff shaders.
5 Years Ago
group roam position reserved memory slot, OnPositionMemorySet ai event, more group roam state wip, ui prefabs.
5 Years Ago
fixed missing open and close sfx on static refinery
5 Years Ago
▅ ▋▌▌▆█▆ ▋▌█▅
5 Years Ago
Added EnvironmentVolumeTraintunnles.prefab for map makers
6 Years Ago
merge from ai main
6 Years Ago
manifest
6 Years Ago
merge from /gibfixes
6 Years Ago
Merge from gib_pool
6 Years Ago
Fixed crossbow viewmodel still showing an arrow after the arrow was unloaded via the inventory
6 Years Ago
▉▍▌█▊▆ ▋▋▅ ▇▄▄ █▉▋▉▆▊▄█ ▍▉ ▆▌▋ ▋▊▉▉▋ ▉▆▇▌█ ▇▄▋ ▋▅▊▆▄▌▆ ▇▇ ▆▌ ▍▆▉ ▋▅▅▄▋ ▍▊▍ ▊▆▆█▋▋ ▋▉▅▇▉ █▍▍▋▋█▇▊
6 Years Ago
Merge AddDelayBetweenTurns -> CardGames. Will wait until after May's release to merge to Main.
6 Years Ago
Turn timer fix
6 Years Ago
Added demo shots directory to ignore config
6 Years Ago
▇▆▊▅▍▄▄▋▇▅▊▇ ▇█▉▋▊▍▍▄ ▅▄▆▋▆▍ ▉▋▌ ▌▇▊▍▋ ▇▄▄▊▊▋ ▄▊▉▆▄▄ ▇▅▆ ▆▉▌█▍ ▍▇▍▌▍ ▄▉ ▆▌█▋ ▍█▉ ▄█▋ ▄▆▅ ▄▉█▄ ▋▅▉▇▉▊▆█
6 Years Ago
Desert/backup
6 Years Ago
▌▇▉▉▊█ ▋▆▍▄█▄ ▆▍█▌█▄▌ ▍▋▇▋▋ ▍▍▍▍▄ █▆▌▋▊▇▍▉▉▅ ▄▋ ▋▌ ▌ ██▇ ▅▍▌▆ ▉▆▆▇▉▊▌▊▊█▋
6 Years Ago
▇▄▌▇▅▉ ▆▋▌▊ ▊▆▉▇▋▆▄█▌▉▊▄▉▇▌▇▄▇▋▊▌
6 Years Ago
Merge from main
6 Years Ago
▆██▌▆▋ ▇▋▊▍ ▆▊▆▇▇▄▅▅▋▋
6 Years Ago
▋▅▋▊▌▍ ▍▆▉▉ █▍▉▌
6 Years Ago
merge from main
6 Years Ago
R/W updates for external walls and gates, ladder and triangle hatches and grill
6 Years Ago
6 Years Ago
magnet crane prefab update
6 Years Ago
magnet crane rig update and anims
6 Years Ago
magnet crane animator update
6 Years Ago
skin approval
6 Years Ago
skin approval
6 Years Ago
merge from HDRP_Art_Backport - 699 days
6 Years Ago
merge into hdrp_art_backport
6 Years Ago
shredder logic
6 Years Ago
SE cleared for desert revamp
6 Years Ago
merge from wipe_6
6 Years Ago
Terrain backup
6 Years Ago
Added a million recyclers to Bandit camp
6 Years Ago
Slightly increased bounds on all trees to prevent spawning them too close to each other / overall density should remain the same
6 Years Ago
Lowered cluster dither on some tree spawn populations
6 Years Ago
Reduced individual cave count - better even spread of all the different versions
6 Years Ago
FIxed harbor_2 never spawning
6 Years Ago
initial wip
6 Years Ago
▍ ▆▄██▅▋▅ ▆▄█ ▇▅▅▌▅██▌▆▋▍▇ █▅▉▆▇ ▉▌▆ ▌█▋▄▇ ▄▊▊█▉ ▆▅▉█▍▇▉▆▋ ▌ █▊▉▊ ▍▌▉▆▍▍▇▊█ ▋▉▍█▄▉▄▋▌▇▊▉ ▌▋▄ ▆▅▋▅▋▄▌▆▌▄▄█▉█ ▋▉▆▊▊
6 Years Ago
▌▄▆▉▊▋▍▅▌ ▉█▆█▄▄▊▋▄ ▋▊▆▍
6 Years Ago
Smoother terrain blend map for Bandit town Added water culling necessary script but kept them disabled for now as they are not working as intended in swamps
6 Years Ago
Update computer station UI textures because they were NPOT so couldn't be compressed
6 Years Ago
Satelite dish loot spawns appropriate to the tier the monument is generated Fixed key card respawning inside desk