branchrust_reboot/maincancel

33,124 Commits over 4,109 Days - 0.34cph!

39 Days Ago
merge from sapling_billboard_fix
39 Days Ago
merge from wallpaper_fixes
40 Days Ago
Delete incomplete stadia support
40 Days Ago
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40 Days Ago
actaully commit the .mat
40 Days Ago
updated spoiled produce fbx to sit level, preventing the appearing of clipping through the floor reinstated material properties that we're lost. no longer needs alpha, now also uses fuzz layer for extra moldy fuzziness
40 Days Ago
merge from targeting_attachment_slot_fix
41 Days Ago
syncvar_improvements -> main
41 Days Ago
Set instancing convar to editor only, remove hardcode instancing on in tutorial island
41 Days Ago
updated spoiled produce model to include mesh backface to prevent any exploits. updated material updated prefab to use LODGroup instead of MeshLOD so model outline script is compatible/working
41 Days Ago
fixed spoiled produce.mat not correctly setting rendering mode to Cutour
41 Days Ago
phrases
41 Days Ago
Wall shelf stricter placement to prevent box walls - No longer able to be clipped into deployables - No longer able to be clipped into construction - More accurate volumes and sockets
41 Days Ago
merge from loot_spawns
42 Days Ago
Merge from steam_item_store_images
42 Days Ago
Merge from fix_protobuf_length_prefix
42 Days Ago
Merge: from parallel_validatemove - Additional debugging logic to help track down mystery NRE Tests: ran around in editor in SERVER+CLIENT mode with useplayerupdatejobs 1
42 Days Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
42 Days Ago
Merge: from texttable_allocs - TextTable now pads the last column as before Tests: unit tests + editor test on 1-player team
42 Days Ago
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42 Days Ago
Backout of 122696 - was meant to go into texttable_allocs branch
42 Days Ago
Update: bring back last column padding to TextTable.ToString Tests: unit tests
42 Days Ago
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
42 Days Ago
chicken_pie_info_panel -> main
42 Days Ago
instant_camera_ui_fix -> main
42 Days Ago
instant_camera_ui_fix -> main
42 Days Ago
Merge from foliage_instancing
42 Days Ago
merge from loot_spawns
42 Days Ago
Merge from flash_light_fix
42 Days Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
42 Days Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
42 Days Ago
Rename menu item so it's clear that Rust+ needs it for item icons
42 Days Ago
Disable lights on rechargable batteries when > 15m away
43 Days Ago
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43 Days Ago
Merge from teslacoilfix (distance culling inconsistencies)
43 Days Ago
Merge from fix_protobuf_field_0
43 Days Ago
is_producing_fix -> main
43 Days Ago
bee_bomb_distance_changes -> main
43 Days Ago
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43 Days Ago
instant_camera_ui_fix
43 Days Ago
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43 Days Ago
Changed how the EnvironmentVolumeLOD component gets added to EnvironmentVolume objects by using IPrefabPreProcess instead of Awake as this could have caused issues with object pooling
43 Days Ago
merge from S2P_bugfixes_for_quickfire
43 Days Ago
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43 Days Ago
Tweaked barricade cover barricadeDamageMultiplier
43 Days Ago
Merge from foliage_instancing
43 Days Ago
Merge from environment_volume_lods
43 Days Ago
merge from cooling_towers_volumes_fix
43 Days Ago
merge from jungle_update/jungle_update_improvements (fix - Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle)