branchrust_reboot/maincancel

34,300 Commits over 4,201 Days - 0.34cph!

34 Days Ago
merge from demoshot_ui_fix
34 Days Ago
Viewmodel_Shotgun_Shells -> main
34 Days Ago
Bugfix(editor): LoadMapFile - don't NRE when no scene is loaded and Server Occlusio Debug is open Tests: used in editor
34 Days Ago
merge from drone_storage_slot
34 Days Ago
merge from volcano_stuff
34 Days Ago
Merge: from server_occlusion_poppin - Bugfix: fixes false-negative occlusion queries at the top of the hills - Bugfix: fixes false-positive occlusion queries while looking through a hill - Optim: sped up occlusion cache generation by 65%+ (4.5k from 134s -> 50s, can be faster with sufficient RAM) - Editor: extended LoadMapFile with Server Occlusion debug tools Tests: generated reported bug case and visualized and debug traced. Generated 6k, 4.5k, 2k and Craggy to confirm generation doesn't crash.
34 Days Ago
Merge from vram_monitoring
34 Days Ago
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34 Days Ago
merge from optimise_laserbeams
34 Days Ago
merge from meta_shift
34 Days Ago
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
35 Days Ago
Force init the translations if the dict is empty, fixes issues when loading translations in edit mode
35 Days Ago
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35 Days Ago
Regenerate ConsoleSystem.cs
35 Days Ago
Merge other fixes from /indirect_instancing
35 Days Ago
Merge build fix from /indirect_instancing_fixes
35 Days Ago
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35 Days Ago
Merge from /indirect_instancing_fixes
35 Days Ago
merge form meta_shift
35 Days Ago
meta_shift -> main
35 Days Ago
Fix Radtown sign by manually disabling mipmap streaming.
35 Days Ago
merge from test_generator_snapping
35 Days Ago
merge from hide_combatlog_network_ids
35 Days Ago
merge from fillmounts_command
35 Days Ago
merge from catapult_adminreload_fix
35 Days Ago
merge from military_tunnels_radiation_consistency_remerged s2p
36 Days Ago
merge from meta_shift
36 Days Ago
gifted_bag_tugboat_pickup -> main
36 Days Ago
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36 Days Ago
Merge from night_lighting_fixes
36 Days Ago
subtract flashlight beam optimizations
36 Days Ago
facepunch_assert -> main (for actual testing and answering basic questions: is it useful? What can I add?)
36 Days Ago
merge from drone_storage_slot - should fix weird main branch commit issue from earlier merge
36 Days Ago
merge from drone_storage_slot
36 Days Ago
meta_shift -> main
36 Days Ago
Re-added DLSS crash fix after subtractive merge issue that removed it
36 Days Ago
Merge from underwater_lab_windows_fix
36 Days Ago
Merge from render_pipeline_testing
36 Days Ago
merge from monument_shuffle
36 Days Ago
merge from stringpool_warnings_investigation
36 Days Ago
merge from drone_storage_slot
36 Days Ago
merge from meta_shift
36 Days Ago
merge from fix_vitals_sorting
36 Days Ago
merge from vehicle_damage_stat_display
36 Days Ago
merge from marker_teleport
36 Days Ago
merge from bear_meat_20
36 Days Ago
merge from sleeping_bag_shadows
36 Days Ago
merge from optimize_flashlights
36 Days Ago
merge from codelockedhackablecrate_modded_prefabs