branchrust_reboot/maincancel

38,738 Commits over 4,536 Days - 0.36cph!

26 Days Ago
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26 Days Ago
fixed small shark .worldmodel weird setup
26 Days Ago
merge from wtp_maintainables_rework
26 Days Ago
Merge: from mt_snapshot_savings - Bugfixes for a couple unsafe Save codepaths in Jobs 4 mode - Added debug utility in InvokeHandler to track down a thread race in Jobs 4 Tests: unit tests + gameplay on craggy
26 Days Ago
fixed muzzle flash fx slight incorrect position on the muzzle brake
26 Days Ago
merge from attchement_lod_fixes
26 Days Ago
merge from command palette
26 Days Ago
Merge from fp_steamworks_steaminput
26 Days Ago
merge back from command_palette
26 Days Ago
fixed ladder.worldmodel from having two conflicting lod groups causing console errors
26 Days Ago
fixed both corn and salvaged hammer having double lod renderers on their world model
26 Days Ago
update to propane tank .worldmodel fix for random disappearing act in the lods
26 Days Ago
Fix: - old scientists not moving at multiple locations - animal stuck in charge stack around jungle trees - ais getting stuck - move without polyref log spam - scientist crouchwalk weird angle on stairs - slower old ais
26 Days Ago
Merge from rendererlod_collapse_improvements
26 Days Ago
merge from ArrowRevamp :bow_and_arrow:
26 Days Ago
merge from 2026_worldmodels
26 Days Ago
merge from medkit_sfx
26 Days Ago
merge from locked_water_bucket_fix
26 Days Ago
merge from store_image_descriptions_aug26
26 Days Ago
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26 Days Ago
merge from flamethrowerpilot
26 Days Ago
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26 Days Ago
merge from legacyfurnace_col_fix
26 Days Ago
merge from chainlink_fence_fix
26 Days Ago
merge from showusebind_settings_fix
26 Days Ago
merge from woodarmor_skinnable
27 Days Ago
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27 Days Ago
Merge from rendererlod_collapse_improvements
27 Days Ago
merge from abyss torch updates branch
27 Days Ago
Merge: from vehicle_pooling - Buildfix for BallistaGun
27 Days Ago
Merge: from hackweek_unsafescriptingaccess - New: utility to bypass Unity's thread safety checks and conditionally execute code in async (Unsafe.UseMultithreadedScripting convar, def 1) Tests: unit tests, manually built & ran all flavor combinations of executables, tried mac and win editors
27 Days Ago
merge from vehicle pooling
27 Days Ago
Merge from launchsiren
27 Days Ago
updated wooden loot crate gibs reduced gib quantity from 90 -> 22 updated wooden loot crate prefab gib settings
27 Days Ago
Merge from medical_honey_bandage
27 Days Ago
adjusted berry collectable bushes to be more forgiving noticed that blue berry collectible had 2x more lod fields that were unnecessary and were also conflicting each other which may have caused it lod'ing too early all berry bushes have matching distances now
27 Days Ago
merge from darts_leaderboard_fixes
27 Days Ago
Fix incorrect PoolBallData pooling
27 Days Ago
merge from chainlink_fence_fix Feel free to stomp any monument changes coming from this branch
27 Days Ago
boat_fuel_interaction_fix -> main
27 Days Ago
Merge from MonumentBlockers
27 Days Ago
merged uppdated salvaged hammer 3p anims and override controller
27 Days Ago
merge from militarytunnels_lightdup_fix
27 Days Ago
merge from non_critical_art_bugfixes_reapply
27 Days Ago
merge from water_treatment_tank_fix
27 Days Ago
merge from Ziggtank_collider_fix
27 Days Ago
merge from launchsite_silo_collision_fix
27 Days Ago
merge from nuclearmissileSilo_pipemat_fix
27 Days Ago
merge from perf_disable_gc_notif
27 Days Ago
merge from satellite_trail_tweak