branchrust_reboot/maincancel

35,844 Commits over 4,352 Days - 0.34cph!

19 Days Ago
Removed the max cap on the shadow lights convar so it can be increased further for media
20 Days Ago
deepsea.enabled convar default to true (needs to be specified now that its a ReplicatedVar)
20 Days Ago
Merge from modular_boats_rw
20 Days Ago
Merge from hackweek_boxsorting
20 Days Ago
Merge from fix_grenade_split_world_skin
20 Days Ago
Merge from coconut_collider_fix
20 Days Ago
Merge from collectable_optim_pass
20 Days Ago
Merge from fix_roof_debris
20 Days Ago
Merge from growable_menu_changes
20 Days Ago
Merge from print_speed
20 Days Ago
Merge from fix_backpack_priority_attire
20 Days Ago
Merge from kapok_branch_col_optim
20 Days Ago
merge from naval_update/io_boats
20 Days Ago
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20 Days Ago
Fixed some broken rock formations in NMS (scene only)
20 Days Ago
Merge from windturbine_deploy_sfx
20 Days Ago
Merge from improved_embrasures_colliders
20 Days Ago
Merge from ambient_light_lod_fix
20 Days Ago
Merge from 20mindayextension
20 Days Ago
Merge from hackweek_meshlod_qol
20 Days Ago
merge from workshop_animator_controls -> main
20 Days Ago
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20 Days Ago
merge from skinviewer_cleanup
20 Days Ago
merge from skinviewer_cleanup
20 Days Ago
merge from harbor_container_ladder_fix
20 Days Ago
merge from bbb_entkill_fix
20 Days Ago
Added an if CLIENT wrapper around the UI_SettingsTweakShadowPreset's OnConVarChanged override method
20 Days Ago
merge from health_display_immortal_check -> main
20 Days Ago
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20 Days Ago
Remove leftover AI debug stuff from craggy
20 Days Ago
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20 Days Ago
Merge from naval_update, give scientists real entity weapons instead of lightweight fake weapons
20 Days Ago
Merge from shadow_presets
20 Days Ago
merge from health_display_immoirtal_check
20 Days Ago
merge from boat_sails_fixes
20 Days Ago
merge from health_display_immoirtal_check -> main
20 Days Ago
Removed shader debug symbols from various shaders that had them left on
20 Days Ago
Merge from shader_variant_cleanup
20 Days Ago
merge from fix_submerged_states
20 Days Ago
merge from deep_sea_network_range
20 Days Ago
Fix boat related client/server field mismatches.
20 Days Ago
merge from boat_socketparent_fix
20 Days Ago
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20 Days Ago
scientist_spawner_new_boats
20 Days Ago
Ensure paintable objects' have shadow mode set to On when in the paintable window, otherwise it could have copied a version on the mesh renderer that the indirect instancing system had set to shadows only
20 Days Ago
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21 Days Ago
scientist_spawner_new_ai -> main
21 Days Ago
Merge from improve_sail_deploy
21 Days Ago
Merge from wearable_icons_fix
21 Days Ago
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