branchrust_reboot/maincancel

33,722 Commits over 4,140 Days - 0.34cph!

40 Days Ago
merge from pilot_hazmat_dlc
40 Days Ago
new_menu -> main
40 Days Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
40 Days Ago
new_menu -> main
40 Days Ago
merge from new_menu
40 Days Ago
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40 Days Ago
merge from new_menu
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merge from new_menu
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40 Days Ago
new_menu -> main
40 Days Ago
Fix client compile error
40 Days Ago
merge from stability_stat_fix
40 Days Ago
merge from fix_attackheli_headlights
40 Days Ago
merge from max_health_debug
40 Days Ago
merge from legacy_high_wall_fix_2
40 Days Ago
merge from fix_heavymovement_refs
40 Days Ago
merge from no_build_zone_height_visual
40 Days Ago
merge from metal_detector_dropped_items
40 Days Ago
Merge from hardcore_refresh
40 Days Ago
main_menu -> main
40 Days Ago
new_menu -> main
41 Days Ago
merge from new_menu
41 Days Ago
merge from new_menu
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merge from new_menu
41 Days Ago
Remove code to pack monument scenes bundle (unused)
41 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
41 Days Ago
batched projectiles handle cameraclip avoiding code for thrown projectiles
41 Days Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is
41 Days Ago
merge from new_menu
41 Days Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
42 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
42 Days Ago
Phrases
42 Days Ago
merge from new_menu
42 Days Ago
merge from new_menu
42 Days Ago
merge from new_menu
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merge from phrase_applybutton
42 Days Ago
Add -> TryAdd in BuriedItems
42 Days Ago
Reduce texture size and/or enable compression on some textures
43 Days Ago
merge from new_menu
44 Days Ago
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merge from new_menu
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new_menu -> main
44 Days Ago
Merge: from benchmarking_update - Cleanup of obsolete EffectsBenchmark - Editor-only DemoBuildingsViewer supports user modification of scene, scene export and import into scene - Bugfix for infinite load loop in benchmarking flow Tests: used the DemoBuildingsViewer to modify and export couple bases, built standalone client to run BaseRaidBench
44 Days Ago
new_menu -> main
44 Days Ago
new_menu -> main
44 Days Ago
merge from shelves_whitelist
44 Days Ago
merge from reported_players_server_command
44 Days Ago
merge from metal_detector_dropped_items
44 Days Ago
merge from fix_attackheli_headlights